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12-04-2002 09:51 AM

Quote:

Originally Posted by Gerard
Depends on where you go as to whats selling well. In eurpope gamecube is outselling xbox, in the uk xox is marginally ahead of the cube by like 2500 units or so. America has the xbox and gamecube at each others throats fighting or second place.

Ps2 may have a load of games yeah but most of them are shite to put it bluntly. A lot of ps2 games shouldn't even get past quality control, the whole sony theory is to claim they have x amount of games even though out of that x amount of games maybe a handfull is any good.

What pisses me off is the amount of shoddy port overs the xbox and gamecube get. EA seems to develop specifically for ps2 and the 2 more powerful machines are handed leftovers of games that graphically could look a lot better. Fifa world cup for example had a lot of frame rate stutter on the xbox and its preyty obvious the machine is perfectly capable of running it as smooth as silk, but ea just ported over a version of the ps2 game and did nothing more to it.

I have frontline for the cube and while a good game it still has the crap ps2 textures making my eyes bleed everywhere. Is it so hard to sharpen the textures before porting the game? They included a multiplayer mode at least but the cube and xbox versions still suffer from slowdown when they obviously shouldn't.

Its about time games devolopers stopped sucking sonys balls and took advantage of the new hardware instead of the archaic ps2 hardware. Pisses me off no end having a £300 games console and a £200 games console only to get shitty port overs of games. cry:

At least companies like factor 5 and capcom realise the cubes hardware potential and same goes for the company that made splinter cell for the xbox.

WE DON'T WANT SHIT PS2 PORTS DAMMIT mwah:

considering that POS2 biggrin: is a 300MHz machine I can understand your anger. That's like still making games for those old Pentium 2s with Voodoo 1-3 cards.

geRV 12-04-2002 09:53 AM

[quote="Sgt Stryker":7ce21]I heard that they "borrowed" the Star Destroyer mission from X-Wing Alliance. It's the one that's trying to capture teh Death Star 2 plans on the Corvette, isn't it?[/quote:7ce21]



Borrowed nothing, its a lucasarts game which means they can use basically anything they want including missions from other games.

And "gaycube" [img]http://homepage.ntlworld.com/gerald.marley/Smilies/rolleyes.gif[/img]

geRV 12-04-2002 09:55 AM

[quote="Sgt Stryker":ed125]
Quote:

Originally Posted by Gerard

considering that POS2 biggrin: is a 300MHz machine I can understand your anger. That's like still making games for those old Pentium 2s with Voodoo 1-3 cards.

[/quote:ed125]


Its not that its slow, its actual clock speed is like 295.1mhz or something. Its the fact that it has an ass backwards coding system and internally its made of "custom components" which make it hard to code for. Xbox and gamecube are by far the easiest to code for so why don;t they start utilising them instead of a console thats so outdated.

12-04-2002 09:59 AM

[quote=Gerard]
Quote:

Originally Posted by "Sgt Stryker":a2c77
I heard that they "borrowed" the Star Destroyer mission from X-Wing Alliance. It's the one that's trying to capture teh Death Star 2 plans on the Corvette, isn't it?



Borrowed nothing, its a lucasarts game which means they can use basically anything they want including missions from other games.

And "gaycube" [img]http://homepage.ntlworld.com/gerald.marley/Smilies/rolleyes.gif[/img][/quote:a2c77]

if it wasn't lucasarts I would have said stolen, I know its their game but its still recycling missions. (If I guessed correctly on the plot that is)

descry 12-04-2002 10:02 AM

[quote=Gerard]
Quote:

Originally Posted by "Sargent_Scrotum":73667
oh it is? i heard gamecube sucks.

You heard wrong from whining ps2 fanboys who are upset their little system graphically can't cut it. biggrin:[/quote:73667]
well actually i got gamecube and xbox and i think gamecube sucks. Well actually there starting to make more good games but if any of you are thinking about getting GC, XBox, or PS2, get XBox, its great. Oh ya and the mario bro. games are good to, except for a couple.

BallisticWookie 12-04-2002 10:18 AM

It's strange really, how different continents have completely different buying sense. I'm at a loss as to explain why the GC is selling so well in Europe and the US. I doubt most the figures you've read take into account the amount of returns though wink: I think alot of people have got some buyers block against Microsoft products. To bad really, because the Xbox is a really great machine, far exceeds the PS2 in every possible way (except for game quantity, a point I totally agree with you Gerard. Most PS2 games are shit, I was going to put that in my last post but left it out for some reason.).

I'm sick of ports too. Most ports are of crap quality and should never have been started in the first place. If they are going to do a port of a PS2 title to the Xbox or GC, then they should bloody well take the time and use every little ounce of graphical and "CPU" power the better consoles have to make them look and play and perform better. But I guess thats where lazy developer syndrome kicks in. hake:

I guess I'm in the unique position where I dont need to purchase titles to play them. I can take them home and try them out, then return them. Ofcourse, every item I do take home is as much for entertainment value as it is for knowledge, and is always treated like 15th Century artwork. Sadly I've become quite jaded as far as games go these days, especially PC titles. Very bland at the moment.

descry 12-04-2002 10:21 AM

you should write a book on this

BallisticWookie 12-04-2002 10:42 AM

[quote="Sgt Stryker":69828][quote=Gerard]
Quote:

Originally Posted by "Sgt Stryker":69828
I heard that they "borrowed" the Star Destroyer mission from X-Wing Alliance. It's the one that's trying to capture teh Death Star 2 plans on the Corvette, isn't it?



Borrowed nothing, its a lucasarts game which means they can use basically anything they want including missions from other games.

And "gaycube" [img]http://homepage.ntlworld.com/gerald.marley/Smilies/rolleyes.gif[/img][/quote:69828]

if it wasn't lucasarts I would have said stolen, I know its their game but its still recycling missions. (If I guessed correctly on the plot that is)[/quote:69828]

Gee whiz, you're a smart one, where did they dig you up from ay ? Rogue Leader is based loosely on the original movies so ofcourse you're going to be flying against the Empire trying to blow up Tie Fighters and Star Destroyers..... The only mission that Rogue Leader has that is similar to X-Wing Alliance in anyway is the Battle of Endor, but the Rogue Leader version is much better, a bit linear, but much better. I wish LucasArts would release a new Star Wars space sim taking advantage of the latest and greatest, would be bloody awesome.

BallisticWookie 12-04-2002 10:42 AM

Quote:

Originally Posted by CoUbLaCkA
you should write a book on this

Nah, dont have time for that kind of thing.

12-04-2002 10:48 AM

[quote=BallisticWookie][quote="Sgt Stryker":8c44c]
Quote:

Originally Posted by Gerard
Quote:

Originally Posted by "Sgt Stryker":8c44c
I heard that they "borrowed" the Star Destroyer mission from X-Wing Alliance. It's the one that's trying to capture teh Death Star 2 plans on the Corvette, isn't it?



Borrowed nothing, its a lucasarts game which means they can use basically anything they want including missions from other games.

And "gaycube" [img]http://homepage.ntlworld.com/gerald.marley/Smilies/rolleyes.gif[/img]

if it wasn't lucasarts I would have said stolen, I know its their game but its still recycling missions. (If I guessed correctly on the plot that is)[/quote:8c44c]

Gee whiz, you're a smart one, where did they dig you up from ay ? Rogue Leader is based loosely on the original movies so ofcourse you're going to be flying against the Empire trying to blow up Tie Fighters and Star Destroyers..... The only mission that Rogue Leader has that is similar to X-Wing Alliance in anyway is the Battle of Endor, but the Rogue Leader version is much better, a bit linear, but much better. I wish LucasArts would release a new Star Wars space sim taking advantage of the latest and greatest, would be bloody awesome.[/quote:8c44c]

no I believe that the Star destroyer mission is almost a direct copy of the one where you are trying to save the disabled corvette from getting captured, except in Alliance the Corvette gets captured and you have to guide an escape pod to a friendly pirate dreadnought, then Vader and his damn Executor SSD get in the way.

BallisticWookie 12-04-2002 10:57 AM

Which mission in XW Alliance is this ?? Either way, I dont see a problem, you play as Ace in Alliance and he joins Rogue Squadron, and in Rogue Leader you obviously are in Rogue Squadron aswell. It seems entirely normal to me that there be some overlap between the 2 games...I mean, why not ?? It all adds to continuity and it's all Star Wars...I really dont see the problem here.

By the way the Executor r0><0rz !1!!!11!!!

12-04-2002 10:59 AM

Quote:

Originally Posted by BallisticWookie
Which mission in XW Alliance is this ?? Either way, I dont see a problem, you play as Ace in Alliance and he joins Rogue Squadron, and in Rogue Leader you obviously are in Rogue Squadron aswell. It seems entirely normal to me that there be some overlap between the 2 games...I mean, why not ?? It all adds to continuity and it's all Star Wars...I really dont see the problem here.

By the way the Executor r0><0rz !1!!!11!!!

you're right, at least there is more continuity than in the early games (ie Dark Forces and X-Wing)
And they definetly need to make a new Star Wars PC sim using the lastest tech.

Bleuachdu 12-04-2002 11:21 AM

Quote:

Originally Posted by BallisticWookie
The Xbox, graphically and power wise, is a much better performer than the other consoles, they barely touch it. Xbox has awesome DVD playback, a

The PS2 has . Poor DVD playback

My PS2 blows when it comes to playing DVDs. Is XboX really that much better?

geRV 12-04-2002 11:24 AM

Here is an an example of some of the shit ea talk. This is taken from page 7 of the moh frontline gamecube instruction manual.

[quote:91fd5] Highly detailed 3d environments and high-performance graphics engine takes full advanage of the advanced capabilities of the Nintendo Gamecube.[/quote:91fd5]

eek:

Theres gotta be grounds for a lawsuit in that somewhere. The only difference the gamecube version has is it has a crap multiplayer mode using singleplayer maps chopped to pieces (spearhead anyone?) and the frame rate doesn't dip quite as much as the ps2 version. Thats taking FULL advantage of the game cube? Umm no.

Bleed_4_Me 12-04-2002 11:32 AM

"Metroid" looks pretty cool for GC! biggrin:


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