![]() |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>They need to learn the difference between panzershreik and panzerfaust.
I love to see germans smoking cigarettes near an ammo cache.,, miniature stuka divebombers. <HR></BLOCKQUOTE> Dude the Panzerfaust was a 1 use gun only! U fire it ur done. In the game they have a panzer shreck. Yes i would also like to see soem jU-87 STUKA DIVE BOMBERS COME IN AND STRAFE US AND BLOW OUR TANKS UP. but EA wanted it to be "fun" for the little kids. I think it be cool on D-day if 2 109's came down and streaffed some troops! ------------------ http://dba.gamepoint.net/images/luftwaffe.jpg |
Time for me to chime in.
It's pointless making posts like this. Medal of Honor was not and is not supposed to be a realistic, squad-based simulation. It's an adventure with a lot of over-the-top action and thrilling environments, set in the interesting era of WWII. Op-Flash is a hard core military simulation (well, the infantry part anyway.. the tank/air sim part is laughable) that was first and foremost totally realistic (you usually die in one, SOMETIMES 2 shots) They are both GOOD games. It all depends on your opinion and what kind of importance you place on realism. This is like comparing apples to oranges, folks. I happen to like both games for what they are. I appreciate the time Bohemia Interactive took to get things realistic in OFP; I appreciate the time 2015 took to make everything look and feel authentic and exciting. |
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Oberleutnant Durham:
No you just wish you had enough time to learn what I have about history. If they hired a military advisor then how come I know more than he does.<HR></BLOCKQUOTE> No, idiot. The game is NOT supposed to be realistic. It is supposed to be a combination of realistic AND arcade. Your complaints are stupid, it is the arcade part of the game. Also, for you to say 'how come I know more about that guy(their advisor, Dale Dye)' shows your LACK of knowledge on military history. If you knew much about it, then you would know who Dale Dye is. |
hey durham..d/l Day of Defeat
|
People the game has been released, why do these threads keep showing up? As I've said before If you have that many problems with the game simply don't play it. I think it is the most realistic WWII game out there (haven't played WWII online so I don't know about that one), and is it or is it not fun to play?
If you can't answer that it's fun then move on to a more realistic game. All out realism can be fun but I believe that in a game like this it would be much too frustrating. /end rant http://www.alliedassault.com/ubb/biggrin.gif ------------------ http://dba.gamepoint.net/images/pvtr...averobber1.jpg "It is by the goodness of God that in our country we have those three unspeakably precious things: freedom of speech, freedom of conscience, and the prudence never to practice either of them." - Mark Twain |
WW2 online sucks.... Why do I need to know who dale dye is. oh and about the panzer thing... they're firing a panzerfaust round out of a panzershreik
It's pointless making posts like this. Medal of Honor was not and is not supposed to be a realistic, squad-based simulation. It's an adventure with a lot of over-the-top action and thrilling environments, set in the interesting era of WWII. Op-Flash is a hard core military simulation (well, the infantry part anyway.. the tank/air sim part is laughable) that was first and foremost totally realistic (you usually die in one, SOMETIMES 2 shots. Or 3 4 or 5 depending where you are hit, the flying in Operation flash point sucks yeah, but the other sim aspects are flawless. beautiful gameplay, a solid plot, FUN AND ACCURACY IN REALISM. I actually have to have a minute of angle on the sniper rifle in flashpoint.. I LOVE IT. Codemasters are awesome! they KNOW when a product is ready for shipping |
All times are GMT -6. The time now is 12:08 PM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.