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Data 08-14-2002 04:11 PM

[quote:b20bc]. DEPLOYABLE MG'S: Again we moaned and bitched whenever we discovered the mg's were just daft turrets sitting in a useless position somewhere on the map. MG's played a VITAL role in squad based tactics in ww2 and need added to the game. Knowing ea though adding these would mean making better models and animations so i very much doubt they will go to that much trouble. [/quote:b20bc]

I thought some one made a mod for a portable MG.

Sicilian_Summers 08-14-2002 04:13 PM

yes, crow king did...he never released it though. :(

08-14-2002 04:14 PM

Re: What can be improved in multi mohaa
 
Quote:

Originally Posted by Gerard
WHat can be improved in MOHAA

1. PRONE POSITION: We bitched and moaned when we hard this wasn't gonna be included but i hope to god either someone can mod it in or its added in the expansion pack. The prone position was used extensively in ww2 as it made you harder to hit obviously since you were close to the ground, it also has other uses which i will explain later.

2. DEPLOYABLE MG'S: Again we moaned and bitched whenever we discovered the mg's were just daft turrets sitting in a useless position somewhere on the map. MG's played a VITAL role in squad based tactics in ww2 and need added to the game. Knowing ea though adding these would mean making better models and animations so i very much doubt they will go to that much trouble.

3. BALANCED WEAPONS: Go into any aa server and in a team of 10 you wil normally fin about 3 sniping and the rest of a team is usually a tossup between mg whores and rocket bitches. The garand and the mauser are a joke in aa multiplayer.

The garand was the weapon that according to the americans won ww2 (cough BS cough) even though i don;t agree with that assumption it was a very good rifle and in aa multiplay its basically a joke as is the kar 98k. Weapons need balanced against each other, im sick of running into gheyzors with their little lame ass STG or BAR every other round. If the weapons were at all realistic we would see more people using smg's and rifles but this isn;t the case.


4. PROPER FIRING TECHNIQUE: Another problem with aa is that people seem to be able to happily trot along with their BAR or STG and basically mow people down. NEWSFLASH running along with a weapon like that and firing will make it inaccurate as hell. You take into account body movement and recoil and the gun should be basically spraying everywhere and not directly at the target. Even the realism mod doesn't fix this so if the prone is added i propose the following.

Standing: Good accuracey but still heavy recoil

Crouching: Better accuracey and less recoil

Prone: Best accuracey near non existent recoil.

5: MOVEMENT SPEED: Take a look at your multiplayer character model, what do you see? I see a guy standing there in just a uniform and a helmet with a weapoon. If this is the case why does he move like a 90- year old geriatric with arthritis with 2 dobermen humping each leg?

I can understand slow movement if IF they had a pack on their backs along with full equipment butin mp the models are basically striped down to the bare essentials COMBAT READY and yet they still get outpaced by a snail with "go faster" stripes on its shell.

The movement speed should be based on basically the factor of what weapons you are using.

Rifle (snipers included) = Fast
Shotgun= Medium
SMG= Medium
BAR= Slow
Bazooka = God damn that fucking snails lapping me

Someone should take a look at the speed of the dod gameplay and try to duplicate it. I should also suggest to EA that they reanimate the character movement animations in multi as im tired of seeing players look as theough theiyre moonwalking and sliding along the ground.


Rant over

kthxbuhbye

You just describe America's Army: Operations,
well except for the deployable MGs

08-14-2002 04:40 PM

yes CK made a mod for it, but i believe he never released it because it was client side unless you wanted smoke coming from every bullet shot and if you did have the client mod it would crash if you went on an unmodded server

ToK Parker 08-14-2002 04:54 PM

Americas Army
 
Well I dled AA it but it really didn't work. I thought there was a deployable mg or is that the sniper?
Ne way I dled it and my comp crashed. I gotta try it tho.

Sicilian_Summers 08-14-2002 04:57 PM

Quote:

Originally Posted by Strik0r
yes CK made a mod for it, but i believe he never released it because it was client side unless you wanted smoke coming from every bullet shot and if you did have the client mod it would crash if you went on an unmodded server

it would be a good mod for dedicated servers though. like aa.com.

08-14-2002 05:21 PM

i think this kinda sums things up for the mohaa multipalyer
http://161.58.5.90/fmj/bite.wav

ToK Parker 08-14-2002 07:11 PM

lol
 
lololol. True to dat!

Today ultimately proved to me that the realism in this game sucks. I was whooting at someone and kept on missing (yest I was burst firing) and then they take one shot and it hits me in the head. B.S.

Lt Col.Rick[505th] 08-14-2002 07:55 PM

bayonets would be so cool and if they had more allied skins which actually show the rank.

Coleman 08-14-2002 10:00 PM

Some of these post are really outrageous! Come on, how real do you want to get it?! Anymore realistic, you'd be out on the field and it wouldn't be a PC GAME.

Bayonettes is a neat thing to think about, or knives. But all this rolling and crap, i can just imagine it now: :roll:

Person A: Hey, stop rolling like a fag, i can't snipe when you do that! Why don't you go back to lean + strafing!!!
Person B: It's in the game, so why don't you just use it. You can use it!!

That's my point on the rolling

Oddball 08-15-2002 05:14 AM

Yeah if we could just do all the shit the AI could do in SP and do that in MP that would be sweet. Firing around corners, leaping on grenades, prone, picking up grens, bash with rifle butts etc etc


GODDAMN EA U ARE ALL LAZY GODFORSAKEN IDIOTS

08-15-2002 05:18 AM

who needs to be able to fire around corners when we can hit someone and not be able to be hit back because our guns are sticking through the wall?

ToK Parker 08-15-2002 07:05 AM

it's not that it would make the game easier...
 
Actually, because EVERYONE can do it, it would make it harder. I mean look at Max Payne...


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