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Proteus 06-16-2005 05:25 PM

[quote=Whatada][quote=geRV][quote="dr nein":4f73b]zzz

Taking them long enough.[/quote]

Remember its valve..and we all know what their "coming soons" mean.[/quote]

[url="http://thefriendsociety.com/anim.php?id=valvemotherfuckers&w=350&h=238"]http://thefriendsociety.com/anim.php?id ... =350&h=238[/url][/quote:4f73b]

Dude that is fucked up. Is that real?

elstatec 06-16-2005 05:26 PM

looks pretty shite to me

Nyck 06-16-2005 05:34 PM

[quote=Proteus][quote=Whatada][quote=geRV]
Quote:

Originally Posted by dr nein":d6d4d]zzz

Taking them long enough.[/quote]

Remember its valve..and we all know what their "coming soons" mean.[/quote]

[url="http://thefriendsociety.com/anim.php?id=valvemotherfuckers&w=350&h=238
http://thefriendsociety.com/anim.php?id ... =350&h=238[/url]

Dude that is fucked up. Is that real?[/quote:d6d4d]

wtf?

Swill 06-17-2005 08:49 AM

Quote:

Originally Posted by rdeyes
Quote:

Originally Posted by KTOG
I remeber the day beta DoD came out for HL. Then i remember the day i deleted it ... oh wait ... that was the same day.

happy: nice one , i never got into DOD. i was to busy playing HLDM when that shit first came out

haha... the german sniper owned everything in that game.....especially on the dday beach... it was so small"the map" and was semi auto "the sniper"..

this was before 3.1 or whatever....

dr nein 06-17-2005 01:52 PM

[quote=Proteus]
Quote:

Originally Posted by "Jin-Roh":7b214
Wouldn't it be so cool to see a FPS WWII game in Black and White... very different, but cool. biggrin:

Brothers In Arms does that.[/quote:7b214]

Except BIA isn't a FPS.

Akuma 06-17-2005 01:54 PM

[quote="dr nein":1a060][quote=Proteus]
Quote:

Originally Posted by "Jin-Roh":1a060
Wouldn't it be so cool to see a FPS WWII game in Black and White... very different, but cool. biggrin:

Brothers In Arms does that.[/quote:1a060]

Except BIA isn't a FPS.[/quote:1a060]
It's a shooter that in the first person POV, but ya I know what you mean.

Mr.Buttocks 06-17-2005 03:00 PM

Quote:

Originally Posted by Nyck

wtf?


geRV 06-17-2005 03:49 PM

BIA = one of the most hyped poor pieces of shit ive ever seen in my life. Yet another game that promised amazing ai, if they had advertised amazingly retarded i woulda agreed with them. oOo:

Jin-Roh 06-17-2005 04:30 PM

[quote=Proteus]
Quote:

Originally Posted by "Jin-Roh":c3e0a
Wouldn't it be so cool to see a FPS WWII game in Black and White... very different, but cool. biggrin:

Brothers In Arms does that.[/quote:c3e0a]

Your sig is facking hawt. rock:

snipes 06-17-2005 08:22 PM

Quote:

Originally Posted by geRV
BIA = one of the most hyped poor pieces of shit ive ever seen in my life. Yet another game that promised amazing ai, if they had advertised amazingly retarded i woulda agreed with them. oOo:

I agree - the game is all right but extremely overrated.

Forte 06-17-2005 10:37 PM

theres nothing new about those pictures. they are all just maps with textures from italy and inferno.

geRV 06-17-2005 11:50 PM

[quote:213d1]Friday, June 17 2005

For the last couple of months a team at Valve has been working away on Day of Defeat: Source. We'd like to give people some insight into what we've been doing during this time.

The initial plan following the launch of Half-Life 2 was to get a near direct port of the existing Day of Defeat up and running and release it to the community. After this release, the plan was to take the approach of iterating on the art and gameplay of Day of Defeat through the end of the year. We finished this porting work a few months ago, released this version to a small group of beta testers, and then took stock of where we were. We didn't feel like the game was good enough from a visual perspective to release.

We decided to rework all of the content of Day of Defeat: Source before the full public release, hoping that people would be happier waiting for the product to ship while we gave DoD the attention it deserved. We hope our assumptions turn out to be accurate.

Here is the first screenshot from dod_flash, which is the first map that has been given this complete art pass. We'll have more things to share over the next few weeks.
[/quote:213d1]


http://www.steampowered.com/Steam/Marke ... /dod01.jpg

Forte 06-18-2005 12:00 AM

a few custom sign textures, models. cant wait to rip them into my maps.

geRV 06-18-2005 12:11 AM

http://www.freewebs.com/wotgpreview/dodflash.html









meh

Akuma 06-18-2005 09:13 AM

Definitely looks better.


Looks like they are just throwing already existing HL2 building in there.


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