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-   -   Aim Drift (alliedassault.us/showthread.php?t=1426)

KOG 12-17-2001 01:46 AM

I tried to see if anyone brought his up already but didn't see it. Come on people, i think the games are mature enough that we don't need static gun sights anymore. My video camera has more jiggle in it at full zoom that the sniper rifle. Let's randomize that aimpoint, huh? Same with the bazookas. I know guys who can fire it and hit their target while jumping off balconies. Come on. If that we the least part real John Wayne would have had to be in much better shape to do those war movies.

This game is soooo close to pure goodness, you'd think these kind of details would get picked up. Hell, No One Lives Forever has drift built into the sniper view, for Pete's sake.

--KOG

Stylin Trix 12-17-2001 04:02 AM

Kog u fuckin stupid, its not like the games are made for jus the people who hate snipers, i think snipin is fun and people like to use the bazooka, i dont but people do, the main reason they put that stuff in is because it was used durin the war and most people like to use it, peace

Stylin Trix 12-17-2001 04:09 AM

kog do u play the game for realism or to have fun i play mostly to have fun, who cares about a srift in the cross hair its not a fuckin big deal, fuck! peace

BallisticWookie 12-17-2001 04:10 AM

As I said before in another post. This game cant be everything for everyone.

Realisticly, when a sniper lines his sights up, that scope AINT gonna be drifting all over the place mate. A sniper is trained so the rifle simply DOES NOT MOVE when he is lining up for a shot.

Sure it might add something to the game, make sniping harder, but truthfully, it's not realistic/authentic.

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McDonald 12-17-2001 04:15 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by KOG:
I tried to see if anyone brought his up already but didn't see it. Come on people, i think the games are mature enough that we don't need static gun sights anymore. My video camera has more jiggle in it at full zoom that the sniper rifle. Let's randomize that aimpoint, huh? Same with the bazookas. I know guys who can fire it and hit their target while jumping off balconies. Come on. If that we the least part real John Wayne would have had to be in much better shape to do those war movies.

This game is soooo close to pure goodness, you'd think these kind of details would get picked up. Hell, No One Lives Forever has drift built into the sniper view, for Pete's sake.

--KOG
<HR></BLOCKQUOTE>

Ok smart guy, why dont you do the coding and scripting for that!?

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n0_ph34r 12-17-2001 04:20 AM

I think MOH:AA is good the way it is right now but with some blood and gore.

KOG 12-17-2001 04:20 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by BallisticWookie:
As I said before in another post. This game cant be everything for everyone.

Realisticly, when a sniper lines his sights up, that scope AINT gonna be drifting all over the place mate. A sniper is trained so the rifle simply DOES NOT MOVE when he is lining up for a shot.

Sure it might add something to the game, make sniping harder, but truthfully, it's not realistic/authentic.

<HR></BLOCKQUOTE>

Do you realize you just argued that it's more realistic to have the gun frozen solid in space and time while shooting than to have drift? What land of physics are you from? If you told me the sniper gun came with a bi- or tripod I might allow it. And you can't tell me the bazooka men are "trained" to hold it steady too.

But let's open another can of worms. How about running in zoom mode. You going to tell me snipers were trained to run across rooms with the sight to their face?

I'm just saying, in my opinion, it would be a better game if they made the sights wiggle a little that's all. Afterall, how good can you be if your game relies on that fact that the crosshair never moves?

Flame away. . . .


Stylin Trix 12-17-2001 04:24 AM

KOG u are fuckin stupid, its a fuckin game, why would they spend the time to make a stupid drift that takes the fun out of the game, its funner to kill but a drift is fuckin annoyin, ive played golden eye for n64 and the sniper rifle has a drift, its fuckin annoyin!!!! yur fuckin stupid, the main thing is why do u care????? peace

KOG 12-17-2001 04:29 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Stylin Trix:
KOG u are fuckin stupid, its a fuckin game, why would they spend the time to make a stupid drift that takes the fun out of the game, its funner to kill but a drift is fuckin annoyin, ive played golden eye for n64 and the sniper rifle has a drift, its fuckin annoyin!!!! yur fuckin stupid, the main thing is why do u care????? peace<HR></BLOCKQUOTE>

I care because I figured while the game was still in beta there might be a chnace to add the feature. What if they made an option for it so that people running servers could decide whether to have friendly fire, scope drift, etc.?

That way skilz-less diaper monkeys like yourself could "have fun killing" while the we "fuckin stupid" people could have our lame servers where you would be too frightened to play.

Toodles.


mellowski 12-17-2001 04:30 AM

i am sorry but Kog is right, there is about 20 games that play the same way (quake3, wolfenstein, unreal etc). How about a little change and some more realism. I mean how many times do you see people jumping form 3 stories.

Stylin Trix 12-17-2001 04:43 AM

yo why does it matter so much to have a drift, its way more fun to have no drift, think about it everyone else has it , not like ure the only one iwht it, its like when peeps say awe that shitty u have to go to a private skool and wear a uniform, ho cares everyone else is wearin it so why does it matter? after skool is the only time it matters for when u go chill. and for the falling thing ive noticed sum times when i fall i dont get hurt much but other severs i die when i fall, i may be wrong but i think u can set the fall rate or it might jus be a glitch! peace

BallisticWookie 12-17-2001 04:44 AM

I'll say it again. This game cant be everything to everyone. Leave it at that. If you dont like it, dont fuckin play it.

When you shoot the rifle, it kicks taking the scope off target. When you run with the scope to your face, your a moron. There are no classes in this game so your, and I quote ....

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>And you can't tell me the bazooka men are "trained" to hold it steady too.<HR></BLOCKQUOTE>

....argument is redundant.

Your looking at nitpicky things which may or may not change. Quite frankly, I dont think we care. That kick after firing the rifle is enough for me and others, so maybe build a bridge and get over it ??

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EaSyTrIcK50 12-17-2001 04:48 AM

Well the zoom for wolfenstein is just rediculous. does Unreal Tournament have a zoom drift?

Stylin Trix 12-17-2001 06:47 AM

its jus a fuckin game, it cnat be exactly realistic, its not a big part of the game, so whats the big deal?? peace

BallisticWookie 12-17-2001 06:52 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Stylin Trix:
its jus a fuckin game, it cnat be exactly realistic, its not a big part of the game, so whats the big deal?? peace<HR></BLOCKQUOTE>


Uh huh. This guys knows what da fuck is up too.


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Stylin Trix 12-17-2001 07:03 AM

yeha i know man, i play to have fun not what is the most realistic, i like realism but not exactly realistic, like peeps who use to play cs that i know theyre like play operation flash point, its more realistic, but the graphics and game play are worse, but its realistic so its all good, im think no way game play and graphics are what make the game fun, think about it, peace

EaSyTrIcK50 12-18-2001 01:05 AM

Money. You have to understand that it doesn't matter how long you sit there zoomed in you will never be able to keep the gun perfectly still. So in a way RTCW zoom does suck, I mean in real life I don't have to wait a min to keep my hands from moving, I can't make them still in 10 min if i tried. I think the longer you wait the more worse your aim is. Besides, they can't change it now so lets all try to get a long. If it's a vote you need then I think stylin and wookie are right, eventhough it may not be the 100% most realistic thing in the world, it makes is a hell of a lot more fun to snipe.

Stylin Trix 12-18-2001 04:14 AM

who gives a shit, why do want a drift so much i dont see the big deal, and i fuckin tried one of my old toy gun rifles, its made of metal and wood, it doesnt drift at all i think uve been playina bit too much quake and golden eye, peace

Stylin Trix 12-18-2001 04:18 AM

money also its a fuckin game man FUCK man , why do u guys want sucha little thing so much, which will make most gamers wont want to snipe except the few like u 2, peace

killaman 12-18-2001 04:44 AM

I'm just about in 100% agreement with MONEY.
From the promos and interviews I got the impression that this is going to be SPR (Saving Private Ryan) in a game. I expected realistic warfare. i expected one or two bullets to kill me, NOT 4 which is the case. I expected everything to be realistic.
I am sad to see that it has turned into a Q3 mod. Thats basically what this game is. Some stuff like the SMG recoil is good, so i expect them to implement realism into the other weapons also.


Stylin Trix 12-18-2001 05:02 AM

k the average person doesnt want the game to be exactly realistic, and then that means less people will buy it, they make the game to make money also, if everyone wanted it to be basically real they would make it like that, but i could be wrong im not makin the game or anything, so i dont know , peace

geRV 12-18-2001 05:22 AM

NOOOOOOBS ARRRRRRRRGHHHHHHHGHGH

NOOOOOOBSSSSSSSSSSSS

BIBBLE BIBBLE BIBBLE /ME GOES MAD

http://homepage.ntlworld.com/gerald.marley/loopy.gif http://homepage.ntlworld.com/gerald.marley/loopy.gif http://homepage.ntlworld.com/gerald.marley/loopy.gif http://homepage.ntlworld.com/gerald.marley/loopy.gif
http://homepage.ntlworld.com/gerald.marley/loopy.gif
http://homepage.ntlworld.com/gerald.marley/loopy.gif
http://homepage.ntlworld.com/gerald.marley/loopy.gif

[This message has been edited by Gerard (edited December 18, 2001).]

killaman 12-18-2001 05:46 AM

Well considering that SPR has such a large following and that Steven Spielberg assited in making the single player part, and that they got Captain Dale to provide them with millitary advice, i think they were going after realism and a totaly SPR feel. I don't think they would have spent money on Captan Dale in order to make this game unrealistic.

Realistic games do have a large following ie RB6, Specops, Swat just to name a few.

Also the previews, the promos videos, and the interviews, all build this game as a realistic game, trying to bring the spirit of SPR to the gaming world.

So FACTS disprove your concept that realistic game do not have a large following.

Also I hope that the single player version will be more true to SPR. I also hope that they will reconcider and modify the MP balance and make it as realistic as possible. If I wanted unrealistic game play I would be playing CS, Q3 or UT.


geRV 12-18-2001 06:03 AM

Yeah and saving pvt ryan was soooo realistic. All that did was make an ss division look extremly dumb (walking into browning machine gun fire time after time).

And if you think omaha was taken that easily you're very mistaken.

KOG 12-18-2001 07:16 AM

I can actually respect Stylin's position. He enjoys the game as is and doesn't see the need for my suggested chnge. Fine. That's cool. And we have fun arguing the two sides.

But Ballistic Wookie? Dude you are taking this WAY too personal. I just suggested that it would make the game better. That's what these boards are for you know. Talking about the game and making suggestions. That's why I thought making it an option on the server would keep everyone happy.

But I do have one question for you. How do you even know what it's like to play the game? You have close to 2000 posts on this board and the game has only been out a few days. Where do you find the time?

Go do something else for a minute or two, will ya?

--KOG

KOG 12-18-2001 07:22 AM

Oh, and one for thing for Stylin. You say you play to have fun. Well so do I. And maybe it's the guys I play the game with, but it's not fun when you can be picked off by a sniper who's in the air from a 3-story jump, which he survives. And the reason he's making kills like that is because he is bored out of his mind because kills are so automatic with the sniper(and the bazooka).

That's it.
--KOG

Stylin Trix 12-18-2001 07:22 AM

KOG man its not a big deal about the aim drift drop it man, peace

Stylin Trix 12-18-2001 07:23 AM

yo think about it u have exactly the same advantage so its fair think about it man, peace

KOG 12-18-2001 07:25 AM

It just so happens that's what this thread is about. If you're tired of it, stop posting to it.

--KOG

KOG 12-18-2001 07:40 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Stylin Trix:
yo think about it u have exactly the same advantage so its fair think about it man, peace<HR></BLOCKQUOTE>

I'm not questioning how fair it is, I'm saying how easy it is. Just as basketball would be boring if the hoops were 3 feet wide, or if baseball players got to use a tee to hold the ball for them.

I think it's more exciting to know that when I snipe a guy, I might miss and then he's going to plaster me. Or, on the receiving end, to hear a bullet whizz by my head once or twice instead of getting meloned every time. But again, that's just me, the guys I play with, their friends, and some of the folks who have also posted here.

--KOG

BallisticWookie 12-18-2001 07:42 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by m0neY_EQ:
First i would like to say Stylin must be a irritating kid in real life. Second i like to say i agree with kog.

Whoever said static rets are real is ignorant first off and second never fired a gun. There is no sniper in the world that can strafe and shoot with 100% accuracy or better yet get shot and be hit and fire back with accuracy.
<HR></BLOCKQUOTE>


First of all, I've shot probably more rifles than you will ever do in your lifetime, Secondly, I'm joining the Army next year, so I make it my purpose to find out about weapons, how to shoot them, techniques with which how to shoot them and different breathing techniques to STOP, yes STOP the movement of the gun completely.

You are ignorant if you think that when a sniper is shooting his rifle it is moving. Pffft, ok smart ass, tell me this, how the fuck can a sniper hit a target at a range of in excess of 1000 yards if the rifle is swaying ?? Huh ?? Simple fact of the matter is the fucking rifle DOES NOT MOVE. The reason a sniper becomes a sniper is because he has a VERY HIGH proficiency in weapon handling. These guys are trained so that when they are are lining up for a shot, they regulate their breathing so as to control the rifle and stop it's movement. If the rifle is swaying, you're simply not going to hit a target out too 1000 yards, simply put it would be impossible.

I'm not referring to when the guy is running, ofcourse the fucking scope is going to sway if he's running, I'm not that fucking stupid. I'm referring to when the guy is actually lining a shot up using the scope. As KOG suggested that was "realistic", I'm simply stating it is FAR from realistic to have the scope moving when you are using the scope to hit a target while you are NOT moving.

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[This message has been edited by BallisticWookie (edited December 18, 2001).]

BallisticWookie 12-18-2001 07:52 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by KOG:
But Ballistic Wookie? Dude you are taking this WAY too personal. I just suggested that it would make the game better. That's what these boards are for you know. Talking about the game and making suggestions. That's why I thought making it an option on the server would keep everyone happy.

But I do have one question for you. How do you even know what it's like to play the game? You have close to 2000 posts on this board and the game has only been out a few days. Where do you find the time?

Go do something else for a minute or two, will ya?

--KOG
<HR></BLOCKQUOTE>


I'm not taking this too personally, I'm just trying to get the simple truth through your thick skull. OK ??

I've got almost 2000 posts because I've been here since May, and I Moderate the forums, so I sort of have that right, dont ya think ?

Back to the subject, this is a game, therefore it can never be realistic in any sense. Maybe authentic, but not realistic. This is an arcade type game, not a WW2 simulation, and really, I dont care anymore, it's too late anyway for you to speak up. The Master Copy of the game has already been sent off, that means it's finished. No more development.


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m0neY_EQ 12-18-2001 09:09 AM

First i would like to say Stylin must be a irritating kid in real life. Second i like to say i agree with kog.

Whoever said static rets are real is ignorant first off and second never fired a gun. There is no sniper in the world that can strafe and shoot with 100% accuracy or better yet get shot and be hit and fire back with accuracy. ITs about balance if you want masses of people runing with Panzerfaust rocker luanchers aiming at will with no recoil then i guess this is the game for you im glad they put out a demo first. Most people that like the static rets are prolly old Quake heads or UT heads. ME coming from a Rogue Spear background welcome the recoil.
Its a gameplay issue but as far as flaming others becuase they have diff taste is simply juvenile which i bet Stylin Trix is.

I love snipers but real ones do not run stop on a dime get a perfect shot off and keep running snipers dont move when they shoot they hardly stand. why you ask ignorant Stylin? because they have more accuracy lying prone. which brings me to another point where is the prone? I thought this would be a War Sim i see its a arcade style run and gun game WHICH IS FINE im not downing the game I have fun playing the way it is now it would be more fun (IMHO) with recoil. happy cappin

P.S. Another point to realism someon is point blank with a bazooka they kill you but they are not hurt hmmm. that needs to change too. People with realrocker launchers DO NOT USE THEM INDOORS TO KILL SOMEONE IN THE SAME ROOM. anyone that canoot see this point is really blind.

This is directed to whoever said RTCW sniper drift is not good. IF you crouch hence get a better shooting position it goes away just like it would in real life. I doubt people in games cut the nerves in their hands to keep guns steady http://www.alliedassault.com/ubb/smile.gif

I must say the MG knock is good. But on the other side when you get hit first you shouldnt be able to return fire with good accuracy which you can. But to each his own.

Happy campin opps i mean cappin lol
[This message has been edited by m0neY_EQ (edited December 18, 2001).]

[This message has been edited by m0neY_EQ (edited December 18, 2001).]

killaman 12-18-2001 11:17 PM

Thank you Dr. Ziodberg for your real life experince. And thank you KOG.

Again the main point here is that this game was advertised as a seriuos, WW2 game, trying to give you a SIM feel for what an infantry soldier would go thru. Henceforth the colaboration with Steven Spielberg, and Captan Darel. The whole time they have been showing us video clips of Omaha beach, which is almost identical to SPR footage.

Like KOG said EA, 2015, and the marketing department need to have a little chat.

BTW for all you Q3 fanatics out there. Total Realism can be fun. True Flight SIMs like B17 2, Falcon, and some other have a very large following. In fact the B17 game is so realistic that you can use every knob on the plane. Every switch works. WW2 vets that flew these planes, sware that it is totaly realistic. The fun in realistic games is the fact the they are much harder to master than Q3 type games. And we take pleasure in pushing our sleves to learn more and think more, and try to accomplish that which is very hard to do. I know, any game that uses more than 20 buttons probably scares you. But people like us, we like challenges, we like to expand our mind. To us this challenge is FUN also. I personly like variety so I play my mindless games too. But I like my SIMs just as much.

This was supposed to be a SIM and its not. Thats why we are upset.

2015 or EA please enter these boards and tell us what this game is supposed to be. Tell me that the whole advertising campaign was BS and that this was just ment ot be another Q3 mod. I'll be fine with that. I'll leaev and not waste my time on this board.
However if this is supposed to be as advertised then you got some work a head of you and I am here to give my input to make this a more SIM like game.


BallisticWookie 12-18-2001 11:40 PM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by KV:
while we're on the subject i doubt american captains armed with thompsons or gunners armed with BARs were also given nice little cross hairs when they were running around. Perhaps a ironsights system like a quake 3 mod called True Combat would be good here?

This would also make the bazooka/panzerfaust useless in buildings, as the face shild built onto the weapon would block all view of the rocketeer http://www.alliedassault.com/ubb/smile.gif
<HR></BLOCKQUOTE>


We all asked about Iron sights way back, but it never happened. I'm sure it would be easy enough, those guys (Capt Glimsharp) at the DoD boards seems to do a good job with it, and all you have to do is reposition the arms and model. Problem with that, it's there for good. I would have liked something like Operation Flashpoint, ohwell.


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8827Echo 12-19-2001 02:35 AM

Sometimes, realism has to be sacrificed for gameplay.

I'm sure everyone would rather have fun, then have pure realism.

FN2K 12-19-2001 06:04 AM

I just had a coment for mOney_EQ :

In real lift drift will get worse as you sit in a crouched position not better as it does in RTCW.

As for the whole drift issue, I dont want to get flamed because of this, But I do think some would be good not RTCW wavering but a little back an forth would make it harder to get a bead on someone.

But I'm gonna get the game regardless I like just as much now with or with out wavering sights.

tombee 12-19-2001 06:18 AM

I hate to say this but i hate Snipers!! Also are they classed as Campers??? If i get shot by i sniper i don't care whos in my way, i go after them!!

The same in RTCW, but in that the sniper rifle when zooming in does slightly move!! I have to keep moving the mouse! After a while its does stay still!! Well that was in the Demo i have still yet to play multi with the full version!! Although i have the game!

Also croutching helps aim! But how do you croutch?

Peace

TB

[This message has been edited by tombee (edited December 19, 2001).]

Dr.Ziodberg 12-19-2001 06:59 AM

______________________________
First of all, I've shot probably more rifles than you will ever do in your lifetime, Secondly, I'm joining the Army next year, so I make it my purpose to find out about weapons, how to shoot them, techniques with which how to shoot them and different breathing techniques to STOP, yes STOP the movement of the gun completely.

You are ignorant if you think that when a sniper is shooting his rifle it is moving. Pffft, ok smart ass, tell me this, how the fuck can a sniper hit a target at a range of in excess of 1000 yards if the rifle is swaying ?? Huh ?? Simple fact of the matter is the fucking rifle DOES NOT MOVE. The reason a sniper becomes a sniper is because he has a VERY HIGH proficiency in weapon handling. These guys are trained so that when they are are lining up for a shot, they regulate their breathing so as to control the rifle and stop it's movement. If the rifle is swaying, you're simply not going to hit a target out too 1000 yards, simply put it would be impossible.

I'm not referring to when the guy is running, ofcourse the fucking scope is going to sway if he's running, I'm not that fucking stupid. I'm referring to when the guy is actually lining a shot up using the scope. As KOG suggested that was "realistic", I'm simply stating it is FAR from realistic to have the scope moving when you are using the scope to hit a target while you are NOT moving.
_________________________________

Going to the Army soon, the keyword is soon !! firing a rifle standing or crouching at a shooting lane is simple enough, during combat is a completely different issue... You run, you duck, you swicth from rifle to grenades and back... Every tried running just 100 meters and the trying to shoot something thats just 50 meters from you ??? Its next to impossible the first 20 secs... And the sniper you're talking about that hits a target at an excess to 1000 yards ?? the your probably talking about the browning 50. cal rilfe... Im a Konstable in her majestys royal army of Denmark, and spent 6 months in Kosovo. We spent alot of time with the americans during our shooting training down there, and we saw the browing sniper rifle used plenty of times... First of all... the "sniper" or gunner is laying prone, probably have been for about 5 minutes before shooting, and his spotter is laying besides him with binoculars. It took 3 shots to hit a man sized target at 700 yards, and that was i a valley with little wind... So dont tell me that a WW2 sniper with a inferior rifle, and whos been running around up and down stairs, can stop dead in his tracks, take aim standing, and hit a man thats running with his side to the sniper... thats VERY unrealistic...

And about the realism in MOHAA, I was saddend to see that this is just a Q3 mod... All the hype and the interviews and reviews gave everybody the impression that this would be an realistic FPS, and not a boring fragparty mod...

Also sad to see that the servers being played on are all backed up with rocket jockeys and sniper-wanna-be's...

Hope the singleplayer game will be better http://www.alliedassault.com/ubb/smile.gif

Stylin Trix 12-19-2001 07:08 AM

i actually have and both my grandfathers were in WW2 one was a sniper, i asked him there is not going to be drift unless u have to shoot sumone very, very far away much further then any level in the game and there is wind, and im not but i dont think there is wind, opeace


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