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Any new on the maps with bots?
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I'd say it'll be front-page news when the Bot maps come out
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jv_map made a multiplayer beta map with AI in it. Go check it out over at http://www.modtheater.com.
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YEah I have that map and I still play it mainly because it is very fun and I can't play online because of my 56k crap modem
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[quote="jv_map":27f30]OpCenter by Voxel
Bridge too Far by Small_Sumo Beach by kdja[/quote:27f30] hes working on them. |
Right with you, Armed Soldier mad:
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Almost done freak:
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Nice haha can't wait biggrin:
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Sweet!
You're an officer and a gentleman, jv_map! angel: |
I love the test map because when you start it is like omaha beach again. You walk out and bang you get shreaded to pieces but I have an easy way of killing the machine gunnners. I take a bazzoka and fir 2 shots into the bunker zooka: and they are all dead. angel:
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If you can hit'em biggrin: evil: happy: biggrin:
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I lean around the corner and snipe their azz :)
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Finally did the project page
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Excellent news Jv
One small question, was looking through all the Bot makers for Q3, and wondered, can any of them be adapted (with permissions) to work with MOHAA? Sorry if it's a bone question, I was thinking along the lines of same engine etc... Regards York |
[quote:93546]One small question, was looking through all the Bot makers for Q3, and wondered, can any of them be adapted (with permissions) to work with MOHAA? [/quote:93546]
Not without some kind of partial source code release by EA - which is not going to happen in this life time |
Thats what they said about Voyager: Elite Force, but Ravensoft eventually released both the SP and MP source code. Took about two years though lol
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Let's hope MOHAA lives that long, eh? biggrin:
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Is there any more news on these Bot scripts, or has someone else got one in dev? Things have gone very quiet, from the Jv_map end of the Mohaa universe biggrin:
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(Hopefully) final version of the bots script will be released next week. freak:
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EA are just being stupid I think. If EA realesed the code and the sdk then MOH-AA would live long into the future, Take Half Life for example easy to mod look what you got Counter Strike look how many copies of HL were sold over 2.5 million and thats just there estimate. EA really are just shooting them selfs in the foot like this cause there will be other games that will just take over if they dont get there prioritys straight. I know some mods for UT2K3 which will blow MOH-AA away when there done so if EA dont sort it out there loose out.
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Made a script for it long ago, for a dog, but is easy to remake for
generic humaN A tut map incl source can be found on http://www.carbongraphx.com/mohaa/ That's the one i used for Amsterdam |
Made a script for it long ago, for a dog, but is easy to remake for
generic humaN A tut map incl source can be found on http://www.carbongraphx.com/mohaa/ That's the one i used for Amsterdam |
Made a script for it long ago, for a dog, but is easy to remake for
generic humaN A tut map incl source can be found on http://www.carbongraphx.com/mohaa/ That's the one i used for Amsterdam |
Made a script for it long ago, for a dog, but is easy to remake for
generic humaN A tut map incl source can be found on http://www.carbongraphx.com/mohaa/ That's the one i used for Amsterdam |
Made a script for it long ago, for a dog, but is easy to remake for
generic humaN A tut map incl source can be found on http://www.carbongraphx.com/mohaa/ That's the one i used for Amsterdam |
Made a script for it long ago, for a dog, but is easy to remake for
generic humaN A tut map incl source can be found on http://www.carbongraphx.com/mohaa/ That's the one i used for Amsterdam |
Someone should re-invent the delete post button oOo:
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looks like he got alittle angry at that botton
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Sorry for the pollution. Couldn't access the server when posting it. So tried some submits in a short time. Hope some admin can clean this up. (I can't, apparently.
grtz |
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