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OMG did anybody see this. . .?
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OMG!!!!!!!!!!!!!!! OMG!!THATS GONNA BE SO SWEEEET!
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just what this game needs, another whore weapon
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yes i did see it, its gonna be AWSOME!But I hope its not gonna be considered a "NOOB" weapon biggrin:
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yep i saw it would like to know who they plan to control the ammo for it though.
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[quote="-=[BAD]=-Thorshammer":d313c]yep i saw it would like to know who they plan to control the ammo for it though.[/quote:d313c]
Good question. Hmmmm. . . |
[quote="Jedi Marksman":0f1c8][quote="-=[BAD]=-Thorshammer":0f1c8]yep i saw it would like to know who they plan to control the ammo for it though.[/quote:0f1c8]
Good question. Hmmmm. . .[/quote:0f1c8]maybe u get like 2 gallons of fire(w/e u call it) and well u wear it out say half a gallon of fire is a full burst for 30 secs |
I wonder if you hit the tanks with a bullet, will they explode? That certainly happened plenty in WWII. That's one of the reason flamethrowers were done away with, that and it's "inhumane" qualities.
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they should have that gives a whole new meaning to team killing even with out ff you would still be able to blow you team mates up.
kinda like having portable red barrels starpped to your back. |
[quote="Jedi Marksman":47ff8]I wonder if you hit the tanks with a bullet, will they explode? That certainly happened plenty in WWII. That's one of the reason flamethrowers were done away with, that and it's "inhumane" qualities.[/quote:47ff8]yah i mean if someone shoots u in dat fire tank u explode instantly or burn to death
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[quote="[DAS REICH] Blitz":f3183][quote="Jedi Marksman":f3183]I wonder if you hit the tanks with a bullet, will they explode? That certainly happened plenty in WWII. That's one of the reason flamethrowers were done away with, that and it's "inhumane" qualities.[/quote:f3183]yah i mean if someone shoots u in dat fire tank u explode instantly or burn to death[/quote:f3183]
My grandfather said they used to draw straws in his unit to see what "poor bastard"(their term) was going to carry the flamethrower. He always drew a long straw. biggrin: |
[quote="Jedi Marksman":17778][quote="[DAS REICH] Blitz":17778][quote="Jedi Marksman":17778]I wonder if you hit the tanks with a bullet, will they explode? That certainly happened plenty in WWII. That's one of the reason flamethrowers were done away with, that and it's "inhumane" qualities.[/quote:17778]yah i mean if someone shoots u in dat fire tank u explode instantly or burn to death[/quote:17778]
My grandfather said they used to draw straws in his unit to see what "poor bastard"(their term) was going to carry the flamethrower. He always drew a long straw. biggrin:[/quote:17778]damn....what unit? |
hmm, would be fun sniping their tanks tho, used to love doing that with suicide detpacks in tribes biggrin:
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i love throwing nades in bf1942 and seeing my helpless teammates crater
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106th Infantry. The guys who played a large part in the Battle of the Bulge.
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This looks pretty interesting indeed. The last time they got flamethrowers to work the flame textures were 2d and there wasn't any sound. If they can bind that flame to the player and have it cause damage like they did before, then the ball will be rolling with this. But as everyone has said, everyone and their brother would be using this new weapon. A script should be made to control the number of them used per team.
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It's a spawned weapon. Just have to stop the respawn. We have sound, but need some work on it. Still needs work on damage and spread. Graphic effects are outstanding. It's easy to add to map and easy to adjust it's power. It would be nice if hitting the tank caused a nice explosion, but I don't think that will be happening.
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Balr, couldn't you create like a trigger_multiple around the tank(s) and have it take damage and cause an explosion?
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I don't think a trigger will follow the player. Might work based on hit-zone.
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i am always amazed on TMTs work. keep it up boys |
The framerates are going to go to hell when firing this thing ...maybe someone already posted this but Im too lazy to look
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[quote="Simo Häyhä":370f7]
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i am always amazed on TMTs work. keep it up boys[/quote:370f7] ed: |
[quote="[DAS REICH] Blitz":0126e][quote="Simo Häyhä":0126e]
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i am always amazed on TMTs work. keep it up boys[/quote:0126e] ed:[/quote:0126e] TMT Sucks |
OGM OMGGMGOMGOMGOGMOGMOGMOGMGOM!!!!!
The flame thrower was my only reason for playing RTCW!!! NOW THERE WILL BE ONE IN MOHAA!!!! OMG GOMOGMGOGMOGM |
The flamethrower does cause a major hit to framerates, but we are working on fixing that. It doesn't effect gameplay too much when there aren't a lot of models present, like trees. But, it is super fun. Damage and spread are perfect. It doesn't seem to have much impact on weapons balance, except for the shotgun. Go up against the flamer with a shotgun and you are going to lose.
There will be a link posted on TMT where you can DL a test version of the Pacific Atoll map with the flamer as soon as we get the framerate fixes made... tomorrow or Wednesday nite. |
BAYONET NOT flame WTF or a knife close combat weapons were u get ur hands bloody not burned
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See the mapping forum at TMT, topic Flame Away! Map and flamethrower are ready for DL and we have a server.
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link?
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can i have link for DL can't go there, Banned as u noticed
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Ahhh... I can see where that would be a problem.
http://mywebpages.comcast.net/eboone11/ ... r-Test.pk3 |
SH or AA?! lol! thanks
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Either AA or Spearhead
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ill play with it this weekend
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