Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   nades through the ground (alliedassault.us/showthread.php?t=19604)

Old Reliable 02-22-2003 03:47 AM

nades through the ground
 
how come when sometimes i fire a rocket or nade at the ground it goes through the terrain?

$ilent-$paghetti 02-22-2003 04:39 AM

huh
lol, dunno

Ydiss 02-22-2003 06:49 AM

It's an appalling bug that has never been addressed by EA (along with all the other ones).

It's just a case of learning where this happens and to avoid throwing nades at these points.

Sad thing is, it can happen on perfectly flat ground as well.

Akuma 02-22-2003 09:53 AM

It happens a lot on Algiers and Destoryed Village. Not really sure why just everyone once in a while the nade will bounce and sink below the ground, nad not kill anyone. Its saved me many times.

Das Khalif 02-22-2003 11:01 AM

There is no map fix that can fix it?

cameltoe 02-23-2003 02:56 AM

yea this happends alot on the hunt.. it gets on my nerves when i think im going to nail someone and then i dont even hear the nade blow up oOo:

Bucknub 02-23-2003 03:24 AM

maybe u h3x0r3d it and didnt know

02-23-2003 09:56 AM

Usally just happens when the ground is uneven...

snipeymagoo 02-23-2003 10:31 AM

Re: nades through the ground
 
[quote="Old Reliable":c36b5]how come when sometimes i fire a rocket or nade at the ground it goes through the terrain?[/quote:c36b5]
your screwed

02-23-2003 10:56 AM

eatthis:

{1CAB}ThiRTeeN 02-23-2003 11:14 AM

That acctually saved my ass last night. A nade bounced and landed right in front of me only to sink into the map. But then I got banned cuz they said I was hacking :(

Mr_nStuff 02-23-2003 01:08 PM

That happens where two LOD Terrains don't evenly snap together. If you spectate and go into the ground to where your head is just sticking out. You can see where the vertices don't line up.

Bazooka_Joe 02-23-2003 04:45 PM

It's what Ydiss said; maps with small hills, ditches, or berms will cause them to go though the textures of the map. It's a weird glitch, but it happens in a few games.

O71394658 02-23-2003 04:55 PM

Weird. This has never happened to me.

Mr_nStuff 02-23-2003 06:41 PM

[quote="Bazooka_Joe":894f1]It's what Ydiss said; maps with small hills, ditches, or berms will cause them to go though the textures of the map. It's a weird glitch, but it happens in a few games.[/quote:894f1]

Naw.. It's what I said. It's where the small hills, ditches, or berms connect together that the nades and rockets fall into. And it's because they are actually perfectly snapped together..

Mr_nStuff 02-23-2003 06:42 PM

And it's because they aren't actually perfectly snapped together..

Bazooka_Joe 02-23-2003 09:40 PM

[quote="Mr_nStuff":711a1][quote="Bazooka_Joe":711a1]It's what Ydiss said; maps with small hills, ditches, or berms will cause them to go though the textures of the map. It's a weird glitch, but it happens in a few games.[/quote:711a1]

Naw.. It's what I said. It's where the small hills, ditches, or berms connect together that the nades and rockets fall into. And it's because they are actually perfectly snapped together..[/quote:711a1]

Oh ok, gotcha.

02-24-2003 09:19 AM

M16: Yeah, I hate that damn Nade threw ground Glitch!!

MPowell1944 02-24-2003 10:18 AM

I see this alot with Stalingrad. Throw a nade or shoot a rocket at the ground and it hits the bottom skybrush and blows up. oOo:

Old Reliable 02-24-2003 01:32 PM

it also happens when you fire a rocket


All times are GMT -6. The time now is 08:00 PM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.