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-   -   pos snipers (alliedassault.us/showthread.php?t=2413)

Saturation 01-12-2002 06:01 AM

yup, i have no respect for them, it takes no fuckin skill, i rate them down the order alongside rocketeers, but i also blame 2015 for making it too easy.

They should have down something like hitman where the wind etc affects your aim, its cool the gun bobs about and you find yourself struggling to just line up, and hell it takes some real skill to pull off that needed shot. Imo theyve just made it too easy to snipe. It ruins the experience somewhat

maybe some of those budding modders will think about it eh ? http://www.alliedassault.com/ubb/smile.gif
Sat.

Saintholgi 01-12-2002 06:03 AM

i play sniper all the time but only when i get mad, when im cool again then time for thompson http://www.alliedassault.com/ubb/smile.gif http://www.alliedassault.com/ubb/biggrin.gif.. BAD ME BAD ME. slap me..

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Bean 01-12-2002 06:14 AM

Its not hard to kill a sniper buddy. I get more pissed at rocketeers and shotgunners. Those are the people who u should be complaining about. With all the lag and even without its hard to hit a moving target at such close range with the sniper, in buildings nontheless.

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Manny 01-12-2002 06:21 AM

Rockets? Shotguns? And now Sniper rifles? This is not a little complaining or giving ideas anymore, this is just stupid whining.

DocHoliday 01-12-2002 06:58 AM

maybe you should run directly in front of a sniper from across the map...it makes it easy for us http://www.alliedassault.com/ubb/smile.gif

dynomite 01-12-2002 07:54 AM

The game is more geared towards CO-OP play and single player. You would have a team of say one Thompson, 3 Rifles, Sniper, Bazooka/Flamer etc.

The whole deathmatch thing doesn't really fit into a game like this.

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Ydiss 01-12-2002 08:03 AM

Actually, MoH is very well geared for team-play. Objective mostly, though. And organised games, rather than public ones.

The tactical possibilities are very encouraging.

I still think the Axis should all start at the church to move the point of conflict further up the road a little.

Then battles would happen closer to the corner, rather than right at the Ally start point.

The game would be much more fun if the Allies had a chance to actually set up some kind of line of attack before they get peppered with grenades.

They should be able to set up right at the end of the road (where Axis snipers love camping) and either wait for the Axis to come, or push past the perimeter. The battles in the mud-alleys just past the perimeter would be epic.

It'd also promote more tactical camping from the Axis (rather than half-arsed single player camping).

Of course, the Axis can always do this anyway as the game is, but it's far too tempting to run in with grenades flying if you spawn right at the front.

[EC]Mjr. Winters 01-12-2002 08:03 AM

Manny is so right
first of all sniping does take some tallent its hard to hit a moving target with one bullet, plus, this is just usless whinning.
nothing wrong with shotguns or rockets 'xcept when the whole team uses one

[This message has been edited by [EC]Mjr. Winters (edited January 12, 2002).]

Deaken 01-12-2002 09:12 AM

Lol..man. Now that leaves what..? The Rifles and the Smgs. Lol. Because someone already had a complaint about the machine guns!

Graverobber 01-12-2002 09:15 AM

The machine gun hoes thread was a joke though unless you're talking about another post.

Anyway I think it takes skill to become a sniper good enough that people whine about you. And if you're good with the smg you can just stay in the buildings, keep moving, and take out snipers who are more interested in courtyards (on stalingrad, hunt is more tricky), than the room that they are in.

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[This message has been edited by Graverobber (edited January 12, 2002).]

Mange 01-12-2002 11:06 PM

Why have guns at all? We will just play tiddlywinks... http://www.alliedassault.com/ubb/rolleyes.gif

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spiewalk 01-12-2002 11:14 PM

hey fuck you, I use nothing but a sniper rifle and my recs stay up to anyone in a game that uses any other weapon, i'm good long range and short range, dude, sniper rifle is all skill, running around capping people with shotguns, smg's and machine guns, straight up man, fuck you, you're a fucking retard, fuck fuck, and fuck you some more fag bait..

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Graverobber 01-12-2002 11:15 PM

heh-heh-heh tiddly-winks is a fantastic game...wheee look at em go!!!

8827Echo 01-12-2002 11:18 PM

Spiewalk, settle down, everyone is entitled to their own opinions. We don't need to read through your post cursing your brain out just because you love sniping and he doesn't.

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Another useless post by Echo

spiewalk 01-12-2002 11:20 PM

Yeah well, this is getting pathetic, sorry for all cussing and maybe the fag bait comment, but this guy needs to shut hes mouth. One of these days i'll see him in a game and put a bullet right in hes mouth..

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VeryHotFemaleDog 01-12-2002 11:25 PM

heh yea why dont we just any gun that kills you is lame?!?! I dont personally understand it. I'll leave lame weapons at SG's and Rockets. Snipers do need skill because I know some really bad snipers that would rule with SG's. SMG's and MG's can be used skillfully tho most people just hold down the trigger and wave it around hoping to kill someone. I think rifles personally take the most skill to use

my 2 cents

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8827Echo 01-12-2002 11:25 PM

My opinion on snipers is that they can snipe whatever and whenever they want, though I think it's a bit stupid to snipe in maps like Stalingrad, because there is too many places to cover. And if you can't defeat a sniper in Stalingrad (especially since it is small and there is usually more then one way to confront him/her), think about changing your own strategy then dissing snipers.

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Another useless post by Echo

8827Echo 01-12-2002 11:28 PM

I'd say the weapon that takes the most skill to master is the KAR 98K (unscoped). Bad ROF, though damn accurate.

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Another useless post by Echo

spiewalk 01-12-2002 11:28 PM

baah, just don't diss anyones choice of weapon... all these weapons were used in the war, snipers were only used in defense in the war, never for offence, but still it's available and if I can get lots kills with it, then so be it. Lets just take our anger and comments to the game..

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VeryHotFemaleDog 01-12-2002 11:30 PM

Mauser rules you all if your over 15 feet away http://www.alliedassault.com/ubb/smile.gif under that and my pistol comes out BAM 2 shots to da head you die

"Note Head Shots are your friend"

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spiewalk 01-12-2002 11:33 PM

I can use the mauser to, I don't need a scope, precision over brute force, sexy, how bout a game?

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[.CF.]Savior[.HC.] 01-12-2002 11:38 PM

U know it's not that hard to kill a sniper, i mean jeez if your gonna complain about snipers now?!? What else could be next??
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piedude 01-12-2002 11:40 PM

I only use the Springfield! MG's are for the little turds who cant aim properly so they have to fire about 20-30 rounds! One of them has to hit eventualy! Their just like Rocket whores really!!

Like the old saying says: "One shot, One kill!"

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Close isn't good enough unless you throw a grenade!

spiewalk 01-12-2002 11:44 PM

dude, lets stop this, this guy got the best of us http://www.alliedassault.com/ubb/rolleyes.gif

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Howler 01-13-2002 12:23 AM

Hey, who's up for some soccer?

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spiewalk 01-13-2002 12:27 AM

nice sig..

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jonesy-the-cat 01-13-2002 09:32 AM

The Springfield is more accurate at long range than a MG. So to say the MG takes no skill is wrong. So many people use it wrong. They don't yet have that skill.

Any weapon is fine by me. Each one takes its own skills. Not just shooting skills but movement strategy.

Shotty? Fine. Just don't let him get close.
Sniper? Fine. Just sneak up close to him.
Rockets? Fine. Let him get 1 kill and blow himself up.
How can rockets be lame? Let's see if you can get the hight score with them.

jonesy-the-cat 01-13-2002 10:39 AM

Lame, lame, lame. The only way people wouldn't complain about some gun or other being to powerful is if there was only 1 gun. If you don't like opponent using such an 'easy' weapon as the sniper, then use it yourself to teach them a lesson. But no, you want them to use a weapon that is harder to hit with, so you can use one that is harder to hit with. What is the point? Make a mod where the weapons are so hard to hit with, you have to empty 10 clips at point-blank range just to hit once. As it is this game uses a random path deviation so the weapons don't fire quite straight. And yes that goes for the sniper too.

[AoD]Jobi1 01-13-2002 11:01 PM

To say that using a sniper rifle takes no skill what so ever is ridiculous. Maybe at long range you have an advantage, but at close range your an easy target. My only gripe would be all the grenade spamming that goes on. I think they should limit the grenades to like two. The 5 or 6 they give you now is just too many. Just my opinion though...

painkiller44 01-13-2002 11:16 PM

You all need to shut the f**k up about snipers and rocket launchers. Its all part of the game, you people talk way too much about what you would like and what you want changed, but guess what, ITS NOT CHANGING. Sniping is a skill, it fits in with every other member on a team. Every aspect of combat is crucial to victory....so you all need to stop making threads about what you dont like, and play the game and enjoy. You people sometimes make me sick.

Tripper 01-13-2002 11:29 PM

*My Opinion*

I don't think those who complain about snipers, actually know what they are complaining about. I mean, its not sniping itself that is the problem, its the amount of snipers in a level. Sometimes it can be annoying, if you have 4 or 5 snipers, hiding in buildings, leaving you no place to go.

This can still be solved by a quick think, before you leave cover.
Just use stratergy against snipers. You'll find on maps like 'The Hunt', that you can quite easily out flank a sniper, and once you do that, he's all yours.

Most snipers are to bust scanning the battlefield, that they hardly ever check up whats going on right beside or behind them.

LOL, I've found several times, on 'The Hunt', that once you make your way to the end of the street, the axis end and you enter the building that faces down the street.(the one where all the axis snipers sit.) There are snipers that just sit, facing the road, they don't even notice you enter. Hell! You could just sit beside them for ages without them noticing! Its fun, to come up behind these guys, and plaster a couple of rounds into the back of their heads.

*/My Opinion*

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spiewalk 01-13-2002 11:33 PM

i'd surprise you guys, I should have a game or 2 with some of you guys...

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VeryHotFemaleDog 01-13-2002 11:58 PM

Speaking of sneaking up on snipers its alwasy fun to pistol whip them a few times when they are in sniper mode dontcha think? http://www.alliedassault.com/ubb/smile.gif

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jonesy-the-cat 01-14-2002 03:33 AM

To take another example from Aliens Versus Predators: In that game the host can choose how many of each weapon are available, even none. An experienced player would be able to ensure more balanced games.

Saturation 01-14-2002 09:14 AM

lmao im listening to all you fuckers whine, just wondered how many ppl would fall for this shit, now who shall i pick on next, grenadiers ?

spie was quick enuff to figure it out some however werent.

In all honesty some guys make awesome snipers some just sit there and fuckin pull the trigger. Its the same with all classes, but i still think you guys have the easiest job ^^

MrRussell 01-14-2002 09:16 AM

So cry about it..................

Innoxx 01-14-2002 09:26 AM

all these "whoring" problems would easyily be solved if they just put a limiy on the weapons, simple as that, one sniper/shotty/rocket per team, two smg's per teams, and one lmg per team, that way rifles won't be so useless. ya know, why go with a unscoped mauser when u can use the scoped one

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b0n0 01-14-2002 09:34 AM

I can only laugh at the people that says you need to be skilled to use the sniper rifles. Theres no recoil(meaning you dont need to readjust your aim), theres no delay(meaning you hit what you aim at every time), and you can use the scope all the time, even when you're reloading...

Ydiss 01-14-2002 09:42 AM

Whether people complain about snipers, shotgun, grenades or whatever, no one has the right to claim they are easy to use until they have played the best players and beaten them with it themselves.

It's simple, really. Sniping in itself doesn't take a ton of skill. Then again nor does shooting someone with a shotgun at close range. Or lobbing a grenade into a spot where you know people will be to get kills.

But, what if you replace the target with the best players out there? It all becomes different then. Suddenly, there isn't anyone where you lobbed that grenade. Before you know it, no one gets close enough for your shotgun to be effective, and no one ever runs blindly across the road!

See? Easy to do now? Nuh uh.

Sitting in the snipers' house as an Axis and resolutely staying there until you get rushed will get you killed more often than not.

Easy to get the odd kill, but it's not exactly revolutionary, is it? Everyone does it.

Sniping on the move, though, is much more skillful. I've seen someone use the sniper like a shotgun, pretty much. Won't run in and get killed but can use it close up fairly profficiently. It's just a case of double-tapping to mouse keys.

He also knows when to retreat. The trick to the sniper rifle is to keep as much distance between you and the enemy at all times. Some players take this to extremes and just run back to the 88 and wait. The better ones will move back a little, take a shot, move back some more, take another shot and so on.

I tell you now, in my opinion, the smg and mgs don't take a ton of skill to use either. It's all about aiming and shooting at the target. The only skill in shooting these weapons is keeping the kick-back down. Newbies always open up entirely and complain when they don't kill.

The skill in any shooters game is to learn the strengths and weaknesses of your chosen gun and make them work for you.

How to move, where to be, where to expect the enemy, how the enemy work, when to wait, when to run, when to charge, how you charge-run-wait.... the list goes on.

When regular clan matches/leagues start to happen we will soon see who is the most skillful with the sniper rifles, shotgun and the rest. We will soon see that our 3 week assesments of the weapons we see as 'cheap' were wrong all along.

It all depends on you and the target, not the gun.

On public servers 75% of targets are easy meat for the other 25% right now. That will change.

By the way, any Axis side who has more than 25% snipers is easy to beat. Balance is the key.



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Ydiss 01-14-2002 09:52 AM

Btw, Mauser is different than the sniper 'cos it's more accurate at range without having to put the scope up. Try aiming at a static target at mid-range with the sniper rifle without using the scope with a friend sometime.

It isn't that accurate unless you use the scope.

The Mauser is.

The Mauser is a lot harder to use for the player who isn't bothered to learn how to use it effectively.


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