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-   -   Bug in the SP level in Berlin (alliedassault.us/showthread.php?t=14004)

Nacho_Man 12-02-2002 07:10 PM

Bug in the SP level in Berlin
 
I was playing the Berlin level, and was moving throught the streets when I encountered a tank. I proceded to destroy it and move forward and saw a truck full of soldiers coming. I hopped into a mortar, and planned on taking out the truck. I fired the mortar, and everytime I did, no shell would explode. I looked up and the shells were going into the air and not coming back down. Just wondering, did anyone else encounter this?

GhostRider2AD 12-02-2002 07:18 PM

What was you angle of fire. If it was straight up that might be why. If it wasn't, look in your main folder for PK files that use explosive rounds. swordfight:

Wilko 12-02-2002 07:51 PM

SH has a propensity to sometimes ignore the whole firing animation (Sound and Muzzle flash) with some weapons. I personally have experienced it with the Lee-Enfield. It still kills, just with no firing animation (looks funky, mind you). Anyway, this problem you have with the Mortar might be some extension of this. I'm no 1337 programmer, but that'd be my best guess.

[DAS REICH] Blitz 12-02-2002 08:06 PM

cant wait for the patch

Nacho_Man 12-03-2002 05:42 PM

My angle of fire wasnt straight up, but it was kinda close. There wasnt any explosion at all tho, and noone was dying and I know I had to have been close enough to get one of 'em.


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