Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   DMFLAGS plz help... (alliedassault.us/showthread.php?t=14284)

klop 12-06-2002 05:52 PM

DMFLAGS plz help...
 
I found this in the ffa.cfg file included in the 2.11 patch...

// dmflags -- flags that can be set in the dmflags variable.
// DF_NO_HEALTH (1 << 0)
// DF_NO_POWERUPS (1 << 1)
// DF_WEAPONS_STAY (1 << 2)
// DF_NO_FALLING (1 << 3)
// DF_INSTANT_ITEMS (1 << 4)
// DF_SAME_LEVEL (1 << 5)
// DF_NO_ARMOR (1 << 11)
// DF_INFINITE_AMMO (1 << 14)
// DF_NO_FOOTSTEPS (1 << 17)
// DF_ALLOW_LEAN (1 << 18)
// DF_OLD_SNIPERRIFLE (1 << 19)
// DF_GERMAN_SHOTGUN (1 << 20)
set dmflags 0


What does (1 << X) means ?!?

con Brio 12-06-2002 11:07 PM

fire1:

rudedog 12-07-2002 06:45 AM

That is the number in binary. To figure out how to use dmflags, head on over to http://www.mohadmin.com.

Look under the guides section. I have listed all the correct numbers and how to use them.

I have also included this in my rcon guide. It can be found under guides as well.

klop 12-07-2002 11:29 AM

Yeah I saw that but I wanted to know what these numbers means...

klop 12-07-2002 11:34 AM

I want to know what (1 << 20) means...
Why they didnt write the flags like this?

// DF_NO_HEALTH 1
// DF_NO_POWERUPS 2
// DF_WEAPONS_STAY 4
// DF_NO_FALLING 8
// DF_INSTANT_ITEMS 16
// DF_SAME_LEVEL 32
// DF_NO_ARMOR 2048
// DF_INFINITE_AMMO 16384
// DF_NO_FOOTSTEPS 131072
// DF_ALLOW_LEAN 262144
// DF_OLD_SNIPERRIFLE 524288
// DF_GERMAN_SHOTGUN 1048576

rudedog 12-07-2002 12:05 PM

for each flag you wish to set, just add the numbers up and only use one
dmflag x

where x is the sum of all the flags you wish to set

klop 12-07-2002 01:49 PM

Okay thanks

Is there any info about what does each flag do?
I know some are self explatory...


All times are GMT -6. The time now is 05:51 PM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.