Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH Maps, Mods & Skins (alliedassault.us/forumdisplay.php?f=11)
-   -   Crosshair Cmds (alliedassault.us/showthread.php?t=15326)

TRªPT™ 12-20-2002 07:54 PM

Crosshair Cmds
 
Ive been working on a code or cmd lately. Trying to make when u put yur crosshair over a teammate and say "NS" or "TY" It will put up the name of the player as well. I have bound buttons to say "Ty" and stuff like that. So when i point the crosshair over the player and push "/" it will say I.E. "Nice shot TRaPT". Theres a cmd to edit shader under crosshair, so im sure this is possible. Anyone have any ideas?

12-20-2002 08:12 PM

sonds cool is it kinda gunna be like bf1942

TRªPT™ 12-20-2002 09:32 PM

I dont know what bf is like. I bought it and played it once. Impossible to snipe and cant kill anyone and its like wierd, i dunno. PPl said i should try the new patch, cant fix that much....i dont think.

***EDIT***

BTW, yur sigs are tiiiiiight

sgtSlaughter 12-21-2002 11:41 AM

bf1942 is a waist of money i bought it played it a cuppl of times and gave it away::

now to ur idea sounds like a neet idea but dosnt the player name come up any how when u move the crosshair over ur team mate oOo:

TRªPT™ 12-21-2002 01:00 PM

Omg, did u not read my post? I said i have keys bound to say "TY" and and "Nice". Yes the name comes up when u put crosshair on them. Thats why i said this is possible anthe fact that u can recognize shaders by putting the crosshair over them. So anyway, when i push "/" to say "Ty" it will say "Ty TRaPT" (TRaPT coming from where my crosshair was over). I want to do this because when i say "ty" to ppl on my team, sometimes they dont knwo who im talking to, now they will.

ATUCIT_Fox 12-21-2002 01:24 PM

Could you you post a copy of that script? would be nice to have... angel:

Thanks,
Fox


All times are GMT -6. The time now is 03:43 PM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.