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Arkan need server help
ok, i responded to a server question in the "General Forum" with a question of my own. I'm turning to you guys for some answers because i know a few of you guys host so here goes.....
[Ok, i had this trouble awhile back and i figured how to host through a Linksys router but believe it or not, i forgot the port #'s. This is what i have open now 12200 - 12220 12300 - 12300 Now when i start a server, people can see it and log in only to get kicked a minute later. I know i'm missing some other ports (Last time, i had 4 sets of #'s open but i forgot the last 2 set of #'s) Does anyone know the proper port #'s ??] sorry for "cross posting" but you guys know me here so i "should" get an intelligent answer. wink: |
I just found this but haven't had time to test it out....
[[QuickList: 1) Collect IP Information 2) Configure Port Blocking/Forwarding on your Firewall Overview: Firewalls and Routers are restrictive by design, and have to be setup to allow the MoHAA/GameSpy traffic to reach your server or GameSpy/ASE. In some cases this is done by allowing traffic thru a Port Blocking filter and/or directing it to a specific IP Address using Port Forwarding. Instructions: Unfortunately I cannot give specific instructions that would cover every program out there, but I can give some general info to get you going. The most common situations seem to be broadband internet routers and personal firewalls such as Black Ice Defender or Norton. Both of these use port blocking, and personal firewalls can often be changed on the fly to a "low" setting. You'll most likely be using a web based interface for a router, and will have to enter in the actual port numbers to unblock. Less commonly seen is Port Forwarding, which is usually found in the more intelligent routers and dedicated firewall machines, like a Linux box. Oftentimes the game server will be on a network segement that has special security to protect the rest of your network while making it easy for Internet users to access the server. This is known as the DMZ or De-Militarized Zone, since it represents a border or buffer zone between your protected machines and the wilds of the 'net. I have collected the information on the following table from various websites and documents on MoHAA and GameSpy. I recommend use of the ports in bold, and I have used 192.168.0.2 as an example of the Game Server's IP Address. (note this is a nice table on my website but this msg board doesn't like tables very much) Items in BOLD are required to run a server, everything else is for GameSpy/ASE clients. Service Proto Source port Destination IP Destination port MoHAA - Default Server Game Port UDP 12203 192.168.0.2 12203 MoHAA - GameSpy Monitoring Port UDP 12300 192.168.0.2 12300 GameSpy - Query Port UDP 6500 192.168.0.2 6500 GameSpy - Dplay UDP UDP 6515 192.168.0.2 6515 GameSpy - Custom UDP Pings UDP 13139 192.168.0.2 13139 GameSpy - Master Server UDP Heartbeat UDP 27900 192.168.0.2 27900 GameSpy - Master Server List Request TCP 28900 192.168.0.2 28900 GameSpy - GP Connection Manager TCP 29900 192.168.0.2 29900 GameSpy - GP Search Manager TCP 29901 192.168.0.2 29901 MoHAA - Demo Monitoring Port (Legacy) UDP 12201 192.168.0.2 12201 MoHAA - Alt Game Port (Optional w/ net_port) UDP 12202 192.168.0.2 12202 MoHAA - Alt Game Port (Optional w/ net_port) UDP 12210 192.168.0.2 12210 GameSpy - Voice Chat Port (Optional) UDP 3783 192.168.0.2 3783 GameSpy - IRC Chat (Optional) UDP 6667 192.168.0.2 6667 Usage: This guide may be used on any website as long as my name and website remain on it. DogMeat tfo.servebeer.com _________________ DogMeat Leader and Corrupter of Minds Clan TFO - Methods, Mods, and Madness]] ....i guess i'll start with the MoHAA port info 1st then go from there. I can't believe none of you guys replied yet...i thought alot of you guys hosted through routers. |
Jeez....none of you guys host ??
c'mon, how bout some freakin' help here !! |
id help you but i dont know much about routers and all.. sori man
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That's DogMeat's port guide for Routers. Use that, and it should work.
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