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need you guys help
Well any suggestions?
[img]http://www.dodstudios.net/uploads/uploads/newair11.jpg[/img] [img]http://www.dodstudios.net/uploads/uploads/newair3435.jpg[/img] [img]http://www.dodstudios.net/uploads/uploads/newair112.jpg[/img] |
heres another version of a different skin,
suggestions if you want. [img]http://www.dodstudios.net/uploads/uploads/newver222.jpg[/img] [img]http://www.dodstudios.net/uploads/uploads/newver111.jpg[/img] |
Looking good. U could fix that inside of the helmet. It looks transparent.
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how would i do that? make inside german helmet thing after helmet code in tik?
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Check ur helmet shader. There should be a line "cull none".
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looking good man. Fill us in one release date and such.
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[quote="Sgt KIA":39b20]Check ur helmet shader. There should be a line "cull none".[/quote:39b20] hmm..... never had to do this before, could you explain more or show an example?
thanks, any more suggestions? |
Quote:
"blank_web { qer_editorimage textures/models/human/usmaps/ranger/blank_web.tga cull none { map textures/models/human/usmaps/ranger/blank_web.tga rgbGen lightingSpherical } }" So i had forgotten that line when modifying a new one. |
Wow
Not bad keep on skining cause ur good at it i suck i try but i cant so i gave up and went back to justg playing and kicking some major (_(_)<--ass :)
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Should I release them?
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Newt; yes, they are quality skins and i think you should release them. However, i'd fix up the inside of the helmet problem first, then you'll be right.
Also, i like the bullets around the neck. It's something that's not used nearly enough for my liking biggrin: |
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