![]() |
Multiple destroyable spawns?
In an obj map, is there any way you could have mukltiple spawn points that can be blown like in tow maps. 4 example, omaha beach, axis spawn in 2 bunker, lower bunker and by the radar dish. Allies get to lower bunker, bomb that so now axis only respawn in the other 3. ght way to top of bunker, blow that, now only 2 respawn, and so on. This would stop the annoying thing where you fight your way to the guns, but axis respawn behind u and shoot you in the back. If you think about it it would be much more realistic
|
stupid spawn in bunker since u come from boats oOo:
|
No i mean the nazis will stop spawning in the bunker, although it could be used in a custom map where as you get to a spwan u flick a switch and it changes sides
|
All times are GMT -6. The time now is 03:29 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.