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.lod .skd scorpio maybe you can help
ok so i am tryong to find out how people are makeing new models for mohaa
ie: a gas mask and a beret (not the one from spearhead)i have a program now called milkshape 3d and i can now view and edit the skd files only this is the program only saves as a skb i would really like to know how to save as a skd and also open and view the .lod files or even create my own |
You got a link to a MOHAA skin that uses a beret? I have mohaa skins with nw helmets, masks and hats on which r cool.
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give me the link :D oh! and i'm looking for a model of a paintball mask
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try modding something like the mask from the 1st campaign from MoHAA
you know, the one that the wehrmacht wear for sandstorms |
where did you get the program?
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ok the program is something i stumbled across while searching for a way to view some files,it would be a great tool for mappers...
do a search for it in google and it shoule come up milkshape 3d i think it was on some quake 3 website and for the skins i found they can be found at http://www.alliedassault.us |
hmmm u have stumbled across modelling my friend fun huh?If u wanna be proffessional get 3ds max its expensive though. But you can animate model and some other cool stuff with it.milkshape was made as a half life tool so should be all good with the quake 3 engine. If anyone wants any help with modelling pm me.
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Re: .lod .skd scorpio maybe you can help
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[url:b0618]http://www.sxcreations.com/lightray3d.htm[/url:b0618] |
ok cool i will have to get both of those programs ...now will one of those also help me create a .lod?
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ok so i got 3d studio max now....would any of you know where i can get the plugin for the skd files?
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ok kool but is it in the original one(and are you refering to radiant?) or the one for spearhead?
or are you refering to something else? |
HA ok mvn i found it in the sdk for sh
thanks for your help on this! ome other thing though how about the .lod file how do i go about viewing and editing this? |
SKB files contain the definitions of the bone heirarchy, vertex weights, surfaces, triangles, and level of detail (LOD).
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ok so if the skb is all of that where do i come up with all the individual files?
and better yet is there a tout somewhere that i could just read through? |
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