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-   -   Limits on sv_maplist? (alliedassault.us/showthread.php?t=23240)

deathbyshaggy 04-17-2003 08:33 PM

Limits on sv_maplist?
 
Hi All,

Are there any limits on the # of maps in the list of its lenght in the cfg file? I added a couple more maps to my list and now it looks like the maps no longer rotate. CI reports tha the map list is "/n". This was working before I did it, so any ideas?

TIA!

Bazooka_Joe 04-18-2003 01:11 PM

Dunno man, I would personally test the theroy, just add one map at a time, then load the svr, switch to the map. If it works, add another one, and do the same.

deathbyshaggy 04-18-2003 07:44 PM

Ok, I tried it out and from what I can tell it's based on the length of the maplist string. I used different maps with different map names and was able to get as many as 25 maps in my list with a line length of 250 characters. The 26th map brought the length to 260 and it broke then. I figure that the max length of the sv_maplist string is something like 255 or 256 characters.

I guess this means that map creators should strive for shorter map names so we can get more maps in the rotation at once. Maybe that's not a priority for some, but I like to have a lot of maps in the mix so things stay fresh.

I guess this also means that CI can't parse a map list too large because even though my rotation is running with about 18 maps, CI's report of the map list is null.

That's all folks!


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