![]() |
Hey guys, i was playing co-op with my buddy the other day and we found out that u dont have to respawn all the way from teh beggining!
HEre's HOw!!!: 1. when u die, go to spectator mode 2. fly to any MG42 turrent and use it (yes u can, it's possible) 3. then press fire once and the team selection screen should come up. Select allied then select ur weapon 4. u will now spawn into the world, but ur still using the mg42, so u have to press the 'use' key again to break away from the MG42. That's it guys! HAve fuN! no more treking all the way from the beggining!!!! Say U LoVE ME!! SAY IT! juSt SAY It! http://www.alliedassault.com/ubb/wink.gif (any questions, just post em here) |
While that is a nice discovery, a lot of people are going to have the game tomorrow, and a whole lot more the following day.
They'll be so sick of this single player map they will just want to skip it in the full game. What are we supposed to do when there's a map with no accessable MG42s? By then I hope SDK tools will be released so that ceskins and Scott can manually add more respawn points. |
wahey, it worked!!!
If only this was known couple weeks ago...... anyways, thx for tip man! |
hey No prob DODd
Jesta-- Well I'm sorry u didn't find it 'useful' http://www.alliedassault.com/ubb/biggrin.gif LOl j/k I just wanted to let those that cant buy the game immeadiatly upon release, an easier and funner way of playing the co-op version of the demo. besides, retail ver doesn't have co-op and when it's implemented, will likely have the same spawn point prob until 2015 or EA decides to release the SDK or the map editor. I dont suppose that's include in the intial release rihgt?...well anyways hope u guys find this useful http://www.alliedassault.com/ubb/biggrin.gif |
All times are GMT -6. The time now is 10:37 PM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.