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hmmmm i did not know this
you can swap files between poser...3dmax..bryce...and charicter studio
ok make a mesh in 3d max ..now save that as a .3ds file ... now you can import and export into bryce and poser i was playing around with this today and got this [img]http://www.you-are-a-huge-nerd.com/public/freesig/flagsig19.jpg[/img] yah i know ..text blows..but the point is ..bring this all together and you can make some kick ass sigs i made that sig by makeing the mesh for it in 3d max..then bringing it to poser to add depth to it ..then took it over to bryce ..layed the metalic texture over it and put it on its background |
.3ds is a standard 3-D format. I'm not that familiar with 3dsmax, Bryce, or Poser, but I doubt that you need to use all 3 of them to do a single project like that, not to mention photoshop.
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your right..but i have them so im gona use them!
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Lightwave is good, I just have to learn the damn thing. So many prgrams, so little time.
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ditto. |
Using those 3 programs can be easier than photoshop, from the fact that they are all 3d programs. You can switch it around, turn etc. I personally only use 3dsm if i'm modelling, for texture and all i just leave one flat color on the parts i will remove or color. It's easier for PS.
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3DS Max is my bitch happy:
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LOL, whats that supposed to mean? ed:
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[img]http://www.5thesbclan.com/flagg_images/mechsexy.jpg[/img]
did that working with 3d max and bryce |
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[quote="Animal Mother":de66b]
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no one really except for me. i just need something i can be proud of on the internet. |
[quote="Pvt Flagg":ae8d0][img]http://www.5thesbclan.com/flagg_images/mechsexy.jpg[/img]
did that working with 3d max and bryce[/quote:ae8d0] if you really did model that robot, i applaud you. |
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