Alliedassault

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-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   One thing I have noticed.... (alliedassault.us/showthread.php?t=3483)

Spineharvester[GF] 01-24-2002 11:04 PM

Ok well...I still wish they had smoke grenades. Sigh.... anyways.

I thought the Hunt map was only a single map that was poorly designed, being that the Axis have a decidedly greater advantage on that map. Now don't get me wrong I played for a few hours last night and I had a blast! I played Axis through all the map rotations and we owned them every map. I just thought that the map designers made it very difficult for the Allies as they are always getting shoved into choke points that the Axis spawn so close to they can shut them down.

I mean last night we had maybe 5 players on the Axis and the other team had something like 11 and we were destroying them....because they bottlenecked into the choke points and were easy prey.

Well, hopefully we will see some better balanced maps, that don't require a crack squad to be able to play fairly...and open servers can be just as fun.

I am LIKE I said having a kick ass time though!

GF SERVER WILL BE UP TONIGHT WITH FULL VERSION.

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http://home.socal.rr.com/smokeyoass/spine1.gif "Especially when youre trying to lure more people into your f**king sick cult. I cna't beleive you sick peices of s**t are still alive, you should be sentanced to death. My god, having a clan that embraces murder and rape? You're the people that give gaming a bad name." - Koshi VISIT GF CLAN SITE EDITED FOR COWARDS

madrebel 01-24-2002 11:35 PM

well youre playing with retards.

the hunt doesnt give the axis any extreme advantage. allies have their own advantage. concentrated force. sure axis can spawn closer but the allies spawn closer together. also, the rocket launcher can stop a hard axis rush all by itself http://www.alliedassault.com/ubb/wink.gif

5 good players vs 11 retards is no contest though.

Spineharvester[GF] 01-25-2002 12:28 AM

Regardless of the level of players...I will agree though I am usually in the 4/1 to 6/1 ratios when I play...shit players. If you had a good team with voice comm...you could destroy and allied team...or they would have to be awfully well organized and on the ball to get past some of those choke points.

Just an observation...I expect some great maps to come out from other players though...some of the map makers are very impressive.

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http://home.socal.rr.com/smokeyoass/spine1.gif "Especially when youre trying to lure more people into your f**king sick cult. I cna't beleive you sick peices of s**t are still alive, you should be sentanced to death. My god, having a clan that embraces murder and rape? You're the people that give gaming a bad name." - Koshi VISIT GF CLAN SITE EDITED FOR COWARDS


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