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Mapping Errors
A clan mate of mine is making a map and he keeps receiving errors.. I dont know if he is receiving it during compilation or when he is trying to play the map but I told him I would ask for him on here and see if anyone had any ideas on how to fix it.. Supposedly he has asked around but anyways here is the error:
[code:51f31]Max_Map_Brushsides[/code:51f31] Any help would be highly appreciated.. |
Re: Mapping Errors
Quote:
Heres some similar compile errors that may shed some light oOo: ERROR: MAX_SURFACE_INFO There is too much shader data in the scripts folder. SOLUTION: Remove custom pk3s ERROR: max_patch_planes theres too many patch meshes in the map, or too many faces on all the patch meshes. SOLUTION: Delete some patches, or replace them with less complex ones [theres an option in the curve menu to decrease complexity i think] Anyways I personaly believe that he has to many brushes in his map as one (of the many) limitations of the compiler is as follows: #define MAX_MAP_BRUSHSIDES 0x20000 In other words if he has more than 20,000 brushes it will cause this error. Unfortunatly if it is the case he has no choice to get his brush count down to under 20,000.....no other way around it. Tell him to open up his map in radient then go to EDIT then Map info this will tell him how many brushes he currently has. Whooo long post...hope it helps hake: Seere. |
Actually...it didn't....Max_map_brushSIDES......not max_map_brushes. I have 18,234 brushes in the map due to it's a very LARGE map, but that's not it.
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detail some stuff.
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oOo: how?!
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Click what you want to detail and select make detail!!
Scorp |
did you get it?
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I dono what he is doing, I left him sitting on TS by himself repairing glitches.. I told him about Scorpions post but dono exactly what he was looking for out of it but he knows its here.. Ill ask him tommorow or tell him to check this topic..
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He either has too many visible brush faces in the map, or a brush with too many faces showing. I think the max for 1 brush is 64, for the whole map it's 32k or 64k.
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I'll tell you what, I can send the .map to someone and have someone help me fix this god foresaken problem, because it's holding me back big time!
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