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-   -   Mapping Errors (alliedassault.us/showthread.php?t=39965)

MotoxXx 09-03-2004 07:19 PM

Mapping Errors
 
A clan mate of mine is making a map and he keeps receiving errors.. I dont know if he is receiving it during compilation or when he is trying to play the map but I told him I would ask for him on here and see if anyone had any ideas on how to fix it.. Supposedly he has asked around but anyways here is the error:

[code:51f31]Max_Map_Brushsides[/code:51f31]

Any help would be highly appreciated..

seere 09-04-2004 05:58 AM

Re: Mapping Errors
 
Quote:

Originally Posted by MotoxXx
A clan mate of mine is making a map and he keeps receiving errors.. I dont know if he is receiving it during compilation or when he is trying to play the map but I told him I would ask for him on here and see if anyone had any ideas on how to fix it.. Supposedly he has asked around but anyways here is the error:

[code:50ec9]Max_Map_Brushsides[/code:50ec9]

Any help would be highly appreciated..

Hmmm not entirely sure about this 1
Heres some similar compile errors that may shed some light oOo:

ERROR: MAX_SURFACE_INFO

There is too much shader data in the scripts folder.

SOLUTION: Remove custom pk3s

ERROR: max_patch_planes

theres too many patch meshes in the map, or too many faces on all the patch meshes.

SOLUTION: Delete some patches, or replace them with less complex ones [theres an option in the curve menu to decrease complexity i think]

Anyways I personaly believe that he has to many brushes in his map as one (of the many) limitations of the compiler is as follows:
#define MAX_MAP_BRUSHSIDES 0x20000
In other words if he has more than 20,000 brushes it will cause this error.
Unfortunatly if it is the case he has no choice to get his brush count down to under 20,000.....no other way around it.

Tell him to open up his map in radient then go to EDIT then Map info this will tell him how many brushes he currently has.

Whooo long post...hope it helps hake:

Seere.

_-=WB=-_Cobra 09-10-2004 10:28 PM

Actually...it didn't....Max_map_brushSIDES......not max_map_brushes. I have 18,234 brushes in the map due to it's a very LARGE map, but that's not it.

R'Jackson'Harris 09-10-2004 10:41 PM

detail some stuff.

_-=WB=-_Cobra 09-11-2004 10:25 AM

oOo: how?!

Scorpion -]M15F1T[- 09-12-2004 09:56 PM

Click what you want to detail and select make detail!!

Scorp

R'Jackson'Harris 09-12-2004 11:49 PM

did you get it?

MotoxXx 09-12-2004 11:52 PM

I dono what he is doing, I left him sitting on TS by himself repairing glitches.. I told him about Scorpions post but dono exactly what he was looking for out of it but he knows its here.. Ill ask him tommorow or tell him to check this topic..

Balr14 09-13-2004 11:19 AM

He either has too many visible brush faces in the map, or a brush with too many faces showing. I think the max for 1 brush is 64, for the whole map it's 32k or 64k.

_-=WB=-_Cobra 09-15-2004 02:29 PM

I'll tell you what, I can send the .map to someone and have someone help me fix this god foresaken problem, because it's holding me back big time!


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