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-   -   mac10 (alliedassault.us/showthread.php?t=40499)

MaStAbLaStA 09-20-2004 08:18 PM

mac10
 
model render...in-game with uv-wrap.

[img]http://snipersincorp.com/screenshots/macfinal3.JPG[/img]
[img]http://snipersincorp.com/screenshots/macfinal1.jpg[/img]
[img]http://snipersincorp.com/screenshots/macfinal2.jpg[/img]

still have to model trigger part...

Apocalypse | NoW 09-20-2004 08:52 PM

Nice!!

Ill work on the skin tomorrow

MaStAbLaStA 09-21-2004 04:23 AM

I gotta send you the new stuff....

Godsmack 09-21-2004 07:03 AM

the clip is too thin but other than that good job

imported_Grim_Reaper 09-21-2004 12:57 PM

no trigger or triggerguard either. lol is that jus tthe uv map in the ingame shots?

MaStAbLaStA 09-21-2004 01:10 PM

Re: mac10
 
Quote:

Originally Posted by MaStAbLaStA

still have to model trigger part...


MaStAbLaStA 09-21-2004 01:21 PM

Re: mac10
 
Quote:

Originally Posted by MaStAbLaStA
model render...in-game with uv-wrap.


imported_Grim_Reaper 09-21-2004 02:08 PM

next time i should read and not look at the pics

Michael 09-21-2004 02:30 PM

cool model. wish i could model :(

Godsmack 09-21-2004 02:33 PM

Quote:

Originally Posted by M79
cool model. wish i could model :(

its not that hard you should give it a try

Michael 09-21-2004 02:42 PM

well, i tried mapping using radiant and that went horribly bad. mainly cuz if i don't get something quick then i quit but for modeling should i use gmax or milkshape? which programs do you all recommend?

Godsmack 09-21-2004 02:44 PM

for starters I would use milkshape then when your getting good move over to gmax

MaStAbLaStA 09-21-2004 02:45 PM

lightray...then gmax....booooo milkshape.

MaStAbLaStA 09-21-2004 04:52 PM

new render


[img]http://snipersincorp.com/screenshots/mac10final.JPG[/img]

Spike1324 09-21-2004 04:54 PM

lol nice. beer:


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