![]() |
mac10
model render...in-game with uv-wrap.
[img]http://snipersincorp.com/screenshots/macfinal3.JPG[/img] [img]http://snipersincorp.com/screenshots/macfinal1.jpg[/img] [img]http://snipersincorp.com/screenshots/macfinal2.jpg[/img] still have to model trigger part... |
Nice!!
Ill work on the skin tomorrow |
I gotta send you the new stuff....
|
the clip is too thin but other than that good job
|
no trigger or triggerguard either. lol is that jus tthe uv map in the ingame shots?
|
Re: mac10
Quote:
|
Re: mac10
Quote:
|
next time i should read and not look at the pics
|
cool model. wish i could model :(
|
Quote:
|
well, i tried mapping using radiant and that went horribly bad. mainly cuz if i don't get something quick then i quit but for modeling should i use gmax or milkshape? which programs do you all recommend?
|
for starters I would use milkshape then when your getting good move over to gmax
|
lightray...then gmax....booooo milkshape.
|
new render
[img]http://snipersincorp.com/screenshots/mac10final.JPG[/img] |
lol nice. beer:
|
All times are GMT -6. The time now is 12:42 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.