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modeler newbie
well i was wondering any idea on how to make my pretty hat model work in game after i make the actual object im clueless i mean i have to attach it to a bone but any idea on how ? and what after i make the 3d object
i guess like how would u make a cube and put a skin to each side than put it in game as a gear model or to replace some map model like a phone just something simpel that i can apply to my own ideas? tutorials ..?? |
[url:67683]http://www.groundforce1.com/forums/viewtopic.php?t=180215&start=0[/url:67683]
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Use my gun tut
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no
what i mean is i have the objects made need to klnow how to attach to bone and its not for weapons its for items like gear and so on and how to make skins for the model nemisis tutorials were great cause i could see pics while i read the tutorial i now am a great mapper
but.. any tuts like his on modeling ? ofcoarse by other people cause nemisis was a mapper ... |
Quote:
you can still use that tut it works for anything not just guns Just import the allied pilot put your model where you want it attach it to the right bone and export |
well actually
actually you know more than me when i was reading nemisis tuts i was like wtf than someone slapped some sence into me lol ill try try again
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argg
well i been trying to attach my object to a bone no liuck
ok flame me now lol hellfire: |
eek:
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well
i mean i got the ear helmet done where do i attach it n how? lt3d ofcoarse
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the head bone
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