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If I toss a grenade and it explodes near someone, will the bodies bounce off the wall or roll down stairs with some realistic physics?
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i think a good example of THIS kind of physics would be Hitman....
if u have every played hit man on slow-mo mode, u will understand simply put... take a dash of hitman physics, which are simply astounding... and add some MOH real time physics, and you have the perfect mix. ------------------ ----Savour Since 1982---- |
That was exataly the game I was thinking of when I came up with this topic. I would love to see the bodies flop around and roll over sandbags and stuff like that.
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NoLF has bodies rolling down the stairs , i think .
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I just want them to react realisticly to their suroundings. Like slumping over tables and rolling off debris.
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yes yes, i mean like i said
a pinch and a tad because i dont want to shoot a sniper in the head and have him fly backwards 20 feet, then do some weirdo crunch and get all in a knot...... mind u that could happen http://www.pcgamers.net/ubb/smile.gif BUT it would be nice to, say shoot a trooped behind a table... and he sorta falls forwards and spreads onto the table top.... real good like http://www.pcgamers.net/ubb/tongue.gif hmm, and also the usual shoot a guy and watch him twist around or just collapse etc tc, but yes we will need some good physics for the beach assault scene... i mean come on! ------------------ ----Savour Since 1982---- |
Damn right http://www.pcgamers.net/ubb/smile.gif
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dont ever say that again, never
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holy crap, i need to proof my posts before i post them
either that or lay off the drugs hmmm ------------------ ----Savour Since 1982---- |
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