![]() |
Caulk
Is leaving the blue/black texture that radiant defualts to on startup, on a brush, the same as caulking it?
|
I always change it to caulk coz when i compile it gives an error saying can't find texture/notexture
Craig |
thanks
|
dont ever leave a brush untextured (ie black n blue checkers) ... you will get erroneous streaks of light ... usually a yellowish color running straight through your map. Always caulk it. And I would suggest using normal caulk and not the blank_lighmap caulk. The blank_lightmap caulk will leave the brush white when compiled... whereas the normal caulk texture will render it invisible.
G3mInI |
All times are GMT -6. The time now is 08:55 PM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.