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Help with server
I'm trying to run this game on a dedicated machine
winxp pro p3 450 vodoo3 I get this message: --- Common Initialization --- Medal of Honor Allied Assault 1.00 win-x86 Dec 6 2001 ----- FS_Startup ----- Current search path: C:\Program Files\EA GAMES\MOHAA\main\urbansprawl.pk3 (12 files) C:\Program Files\EA GAMES\MOHAA\main\railroad-final.pk3 (15 files) C:\Program Files\EA GAMES\MOHAA\main\obj_communications.pk3 (243 files) C:\Program Files\EA GAMES\MOHAA\main\lastcastle1.pk3 (51 files) C:\Program Files\EA GAMES\MOHAA\main\downtown.pk3 (12 files) C:\Program Files\EA GAMES\MOHAA\main\dogs.pk3 (4 files) C:\Program Files\EA GAMES\MOHAA\main\dm_routenord.pk3 (12 files) C:\Program Files\EA GAMES\MOHAA\main\User_Maps_dm_Island_assault.pk3 (14 files) C:\Program Files\EA GAMES\MOHAA\main\User-z.pk3 (2 files) C:\Program Files\EA GAMES\MOHAA\main\User-objDesertBase_Sand.pk3 (25 files) C:\Program Files\EA GAMES\MOHAA\main\User-dmwolfcastle.pk3 (28 files) C:\Program Files\EA GAMES\MOHAA\main\User-buzzbomb_raiders.pk3 (16 files) C:\Program Files\EA GAMES\MOHAA\main\User-Uboat_restock.pk3 (3 files) C:\Program Files\EA GAMES\MOHAA\main\User-Stalingrad2Full.pk3 (42 files) C:\Program Files\EA GAMES\MOHAA\main\USER-WED.PK3 (7 files) C:\Program Files\EA GAMES\MOHAA\main\Tirtagaine-Kechtat.pk3 (44 files) C:\Program Files\EA GAMES\MOHAA\main\Schplatzburg.pk3 (23 files) C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files) C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files) C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files) C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files) C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files) C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files) C:\Program Files\EA GAMES\MOHAA/main ---------------------- 18743 files in pk3 files execing default.cfg execing menu.cfg execing newconfig.cfg Config: unnamedsoldier.cfg execing configs/unnamedsoldier.cfg couldn't exec localized.cfg execing autoexec.cfg Unknown command "fov" couldn't exec custom.cfg ...detecting CPU, found Intel Pentium III ------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... ------- Input Initialization Complete ------- 24 You are now setup for easy mode. ----- Client Initialization ----- Called FadeSound with: 0.000000 ----- Initializing Renderer ---- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...37 PFDs found ...hardware acceleration found ...PIXELFORMAT 2 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...GL_ARB_texture_compression not found ...using GL_EXT_texture_env_add ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...GL_EXT_texture_env_combine not found ...using GL_EXT_compiled_vertex_array ...using WGL_3DFX_gamma_control GL_VENDOR: 3Dfx Interactive Inc. GL_RENDERER: 3Dfx/Voodoo3 (tm)/2 TMUs/16 MB SDRAM/KNI/ICD (Jan 16 2001) GL_VERSION: 1.1.0 GL_EXTENSIONS: GL_ARB_multitexture GL_EXTENSIONS: GL_EXT_abgr GL_EXTENSIONS: GL_EXT_bgra GL_EXTENSIONS: GL_EXT_clip_volume_hint GL_EXTENSIONS: GL_EXT_compiled_vertex_array GL_EXTENSIONS: GL_EXT_packed_pixels GL_EXTENSIONS: GL_EXT_point_parameters GL_EXTENSIONS: GL_EXT_stencil_wrap GL_EXTENSIONS: GL_EXT_texture_env_add GL_EXTENSIONS: GL_EXT_vertex_array GL_EXTENSIONS: GL_SGIS_texture_edge_clamp GL_EXTENSIONS: GL_EXT_paletted_texture GL_EXTENSIONS: GL_EXT_shared_texture_palette GL_EXTENSIONS: GL_SGIS_multitexture GL_EXTENSIONS: GL_EXT_fog_coord GL_EXTENSIONS: WGL_EXT_extensions_string GL_EXTENSIONS: WGL_3DFX_gamma_control GL_EXTENSIONS: WGL_EXT_swap_control GL_EXTENSIONS: WGL_ARB_extensions_string GL_MAX_TEXTURE_SIZE: 256 GL_MAX_ACTIVE_TEXTURES_ARB: 2 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(8-bits) MODE: 3, 640 x 480 fullscreen hz:60 GAMMA: hardware w/ 0 overbright bits CPU: Intel Pentium III rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 2 texture bits: 16 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders Setting up Shaders ----- finished R_Init ----- ------- profiling DrawBackground methods ------- glDrawPixels w/ BGR: 16044 clocks glDrawPixels w/ RGB: 14522 clocks glTexSubImage2D w/ BGR: 16879351 clocks glTexSubImage2D w/ RGB: 2415496 clocks DrawBackground: using glDrawPixels with RGB data ------------------------------- ------ Force Feedback Initialization ----- Loading ff... ff: Creating feedback device: ff: ...no ff mouse found Failed to load ff dll ------------------------------------------ --------- Force Feedback Shutdown -------- ------------------------------------------ Winsock Initialized Opening IP socket: localhost:12203 Hostname: warp9 IP: 10.193.62.208 ------- Sound Initialization (full) ------- Sound opened using Direct Sound 'Miles Fast 2D Positional Audio' provider opened. Loading global/sound0.txt ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ----- Sound Info ----- driver - Miles Fast 2D Positional Audio speaker setup - 2 speakers reverb - OFF samplebits - 16 speed - 22050 ---------------------- ------- Sound Initialization Complete ------- 878 ms Setting up Shaders Loading inventory... ----- Client Initialization Complete ----- 12847 ms --- Common Initialization Complete --- 16969 ms Working directory: C:\Program Files\EA GAMES\MOHAA Loading Localization File global/localization.txt ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing EAlogo.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing 2015intro.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing intro.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- sv_maxclients will be changed upon restarting. g_gametype will be changed upon restarting. cheats will be changed upon restarting. ------ Server Initialization ------ Server: dm/mohdm1 Called FadeSound with: 0.000000 Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 Setting up Shaders UI_DrawConnect called ----- CL_Shutdown ----- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Shutdown (full) ------- ------- Sound Shutdown Complete ------- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: failed ...hiding window ...destroying window ...window successfully destroyed ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- ----- Server Shutdown ----- --------------------------- Tried to read from a zip file models/weapons/bazooka/bazooka.skd that was not open I installed it several times and even copied an existing install from another system Anyone have any suggestions as to what could be causing this? |
Have you upgraded the server with the 1.11 patch? I think a lot of the mods / maps you are using were probably done on machines with the patch installed. That may be it......not sure though.
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works fine if i start it as regular game
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many of the changes in the patch were on the server side - won't hurt to try it.
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wish i could, but the patch won't install
oh well, battlefield 1942 should be out this weekend |
lol - I guess I'm either dense or naive (maybe both), but now I know what the problem is.
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