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Showing results 1 to 25 of 78 Search: Posts Made By: Mo
Forum: MoH Maps, Mods & Skins 12-13-2002, 04:04 AM
Replies: 2
Views: 69
Posted By Mo
Does anyone know why this happens?

Does anyone know why this happens?
Forum: MoH Maps, Mods & Skins 12-12-2002, 06:56 AM
Replies: 2
Views: 69
Posted By Mo
***Problem***

I installed MOHAA on my computer, and used a no-CD patch. It worked fine, the intro worked but when I started a game (single player) the game stopped and it went back to windows, why?
Forum: MoH Maps, Mods & Skins 12-11-2002, 04:11 AM
Replies: 3
Views: 88
Posted By Mo
***Two questions***

Okay I have two questions regarding a single player map I am building for MOHAA, not Spearhead.

1) How do I create a good looking wire like the ones you see connected to lights and fuse boxes...
Forum: MoH Maps, Mods & Skins 12-08-2002, 07:51 PM
Replies: 6
Views: 110
Posted By Mo
I don't know anything about skinning but I'd say...

I don't know anything about skinning but I'd say it would be along those lines.
Forum: MoH Maps, Mods & Skins 12-08-2002, 07:50 PM
Replies: 18
Views: 181
Posted By Mo
I cracked MOHAA. I don't have to use the CD every...

I cracked MOHAA. I don't have to use the CD every time I want to play it, so its much faster and easier.
Mad_Israeli I'll keep my eyes open for the patch.
Forum: MoH Maps, Mods & Skins 12-08-2002, 07:43 PM
Replies: 3
Views: 70
Posted By Mo
Okay this is what my script turned out to look...

Okay this is what my script turned out to look like;

//SCRIPTING: Mo
main:
exec global/ai.scr
exec global/loadout.scr maps/test_test.scr
exec gloal/friendly.scr

level waittill prespawn
Forum: MoH Maps, Mods & Skins 12-08-2002, 06:08 AM
Replies: 3
Views: 70
Posted By Mo
***HELP***

How do you create (in a single player map) a enemy/ally to spawn at a position and then run to a position, so when they are killed they just reappear and run to the position again, and again..........
Forum: MoH Maps, Mods & Skins 12-06-2002, 04:32 AM
Replies: 0
Views: 39
Posted By Mo
***HELP***

Could someone tell me how to make enmy spawners in single player maps that spawn then run to a location and when killed respawn and run to the same location, etc, etc...
I need to know everything...
Forum: MoH Maps, Mods & Skins 12-06-2002, 02:30 AM
Replies: 12
Views: 116
Posted By Mo
For question nine the best tutorials for...

For question nine the best tutorials for MOHRADIANT are Nemisis' which are at http://www.dafront.com.
Forum: MoH Maps, Mods & Skins 12-06-2002, 02:24 AM
Replies: 12
Views: 84
Posted By Mo
C'mon someone has to know some answers to my...

C'mon someone has to know some answers to my other questions.
Forum: MoH Maps, Mods & Skins 12-06-2002, 02:22 AM
Replies: 1
Views: 38
Posted By Mo
Doesn't any one have any idea?

Doesn't any one have any idea?
Forum: MoH Maps, Mods & Skins 12-04-2002, 04:38 AM
Replies: 10
Views: 98
Posted By Mo
Okay. First go to...

Okay.
First go to http://www.dafront.com/~nemesis.
Next you will see a bunch of categories on the left hand side of the page, click on Files under the "Downloads" section.
This next page has all...
Forum: MoH Maps, Mods & Skins 12-04-2002, 02:24 AM
Replies: 12
Views: 84
Posted By Mo
Alright thanks. Would you know the answers to...

Alright thanks.
Would you know the answers to any of my other questions.
Thanks again.
Forum: MoH Maps, Mods & Skins 12-04-2002, 02:23 AM
Replies: 1
Views: 38
Posted By Mo
SPAWNING

When I create a spawnpoint and want it to spawn the model
allied_2nd-rangers_private it won't let me, why?
Forum: MoH Maps, Mods & Skins 12-02-2002, 06:29 PM
Replies: 12
Views: 84
Posted By Mo
Okay got that, but where do I put this text,...

Okay got that, but where do I put this text, below is the script I am using;

//SCRIPTING: Mo
main:
exec global/ai.scr
exec global/loadout.scr maps/test_test.scr
exec gloal/friendly.scr
...
Forum: MoH Maps, Mods & Skins 12-02-2002, 06:28 PM
Replies: 10
Views: 98
Posted By Mo
Don't give up! I also only knew the basic PC...

Don't give up!
I also only knew the basic PC information, but if you read the right tutorials and actually follow them properly you shouldn't have a problem, below is where I got most of my...
Forum: MoH Maps, Mods & Skins 12-02-2002, 05:21 AM
Replies: 14
Views: 165
Posted By Mo
SIGS

This might not be a suitable thread, sorry.
How do you put up a sig (those pictures under your message). Could you give me a detailed answer, cause every answer I have read confused the hell out of...
Forum: MoH Maps, Mods & Skins 12-02-2002, 03:14 AM
Replies: 12
Views: 84
Posted By Mo
What do you mean, my soldiers targetname is...

What do you mean, my soldiers targetname is goodguy to path1, goodguy1 to path2, goodguy2 to path3, and so on, doe this mean thew script will look like;

$guy.enableEnemy = 0
$goodguy runto...
Forum: MoH Maps, Mods & Skins 12-01-2002, 03:55 AM
Replies: 12
Views: 84
Posted By Mo
Thanks for your help. Anyone else got some ideas....

Thanks for your help. Anyone else got some ideas.
Thanks
Forum: MoH Maps, Mods & Skins 11-30-2002, 04:06 AM
Replies: 3
Views: 49
Posted By Mo
Doesn't matter I finally found out how to do it.

Doesn't matter I finally found out how to do it.
Forum: MoH Maps, Mods & Skins 11-30-2002, 04:05 AM
Replies: 9
Views: 83
Posted By Mo
Doesn't matter, I found out. Thanks for all...

Doesn't matter, I found out.
Thanks for all your help.
Forum: MoH Maps, Mods & Skins 11-30-2002, 04:04 AM
Replies: 15
Views: 180
Posted By Mo
How do you open the pak0.pk3 file. Thanks.

How do you open the pak0.pk3 file.
Thanks.
Forum: MoH Maps, Mods & Skins 11-30-2002, 04:02 AM
Replies: 3
Views: 51
Posted By Mo
I'm getting very pissed off!

Something has to be done about people like Newton, who just spend their time draining it and posting stupid, useless things. For example a picture of some stupid, gay lady dancing.
Whoever agrees...
Forum: MoH Maps, Mods & Skins 11-30-2002, 02:10 AM
Replies: 12
Views: 84
Posted By Mo
QUESTIONS (MAY INTEREST EVERYONE)

Okay I'm gonna put these into seperate questions, could you answer them using numbers (1-7).

1) How do you create that rubble that surrounds buildings (it sort of looks like lumps of concrete)....
Forum: MoH Maps, Mods & Skins 11-30-2002, 01:56 AM
Replies: 3
Views: 49
Posted By Mo
What I mean is set up the pathnodes (if needed)...

What I mean is set up the pathnodes (if needed) or anything that makes the soldiers run, create the script. I don't mean see the soldiers running while in the MOHRADIANT. Just how to set it up so...
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