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Showing results 26 to 50 of 94 Search: Posts Made By: scorpiomidget
Forum: MoH Maps, Mods & Skins 09-16-2002, 03:31 PM
Replies: 12
Views: 532
Posted By scorpiomidget
Yep it's a problem we've noted before ... just...

Yep it's a problem we've noted before ... just havn't fixed it yet :-(
Forum: MoH Maps, Mods & Skins 09-16-2002, 01:31 PM
Replies: 1
Views: 154
Posted By scorpiomidget
umm, but what program is generating the error ? ...

umm, but what program is generating the error ?

MohRadiant , Q3MAP, MOHLIGHT ???
Forum: MoH Maps, Mods & Skins 09-16-2002, 01:29 PM
Replies: 12
Views: 532
Posted By scorpiomidget
yeah those AI are fun. The tank top texture...

yeah those AI are fun.

The tank top texture is interesting.

Never seen that in over 8 hours of testing.

Were you running the map with multiple players ? or just by yourself ?
Forum: MoH Maps, Mods & Skins 09-16-2002, 01:15 PM
Replies: 1
Views: 157
Posted By scorpiomidget
Monastery Assault - Screenshots of the cable car

Hi,

work is progressing well on the new map Monastery Assault.

Got the cable cars working, and here follows some screenshots of myself, SniperSnake and McFluffy playing it earlier.
...
Forum: MoH Maps, Mods & Skins 09-16-2002, 01:05 PM
Replies: 5
Views: 306
Posted By scorpiomidget
I have no idea if it's got anything to do with...

I have no idea if it's got anything to do with the "real event", i just helped with the scripting and getting the obj objects in the map.

So contact SmallSumo/Wombat if the map isn't what u...
Forum: MoH Maps, Mods & Skins 09-16-2002, 12:36 PM
Replies: 11
Views: 560
Posted By scorpiomidget
lol "i can" but not yet ! coz i'm...

lol

"i can"

but not yet !

coz i'm busy.

Just be patient and i'll help u soon.
Forum: MoH Maps, Mods & Skins 09-16-2002, 10:21 AM
Replies: 5
Views: 300
Posted By scorpiomidget
I'll keep this reply short :-) WALK before...

I'll keep this reply short :-)

WALK before you RUN !

Or you'll trip and hurt yourself .... lol
Forum: MoH Maps, Mods & Skins 09-16-2002, 09:27 AM
Replies: 7
Views: 330
Posted By scorpiomidget
double checked and i have NOT got it. Must...

double checked and i have NOT got it.

Must be a clone of mine that said i had it ! lol

Just send it duncan_paterson_weir@hotmail.com

or msn me and send it direct.

I'm in the mood to get...
Forum: MoH Maps, Mods & Skins 09-16-2002, 09:14 AM
Replies: 5
Views: 306
Posted By scorpiomidget
A Bridge Too Far - New map released

Download here http://www.duncanweir.co.uk/temp/user-a ... oo_far.pk3 (http://www.duncanweir.co.uk/temp/user-a_bridge_too_far.pk3)

Another OBJ map from SmallSumo, Wombat and myself.

Enjoy.
Forum: MoH Maps, Mods & Skins 09-16-2002, 08:59 AM
Replies: 12
Views: 532
Posted By scorpiomidget
Blitzschnee - New map released

download from here

http://www.duncanweir.co.uk/temp/user-blitzschnee.pk3

Created by SmallSumo, Wombat and myself.

Map is dual objective .... that is too say either team can win by taking out...
Forum: MoH Maps, Mods & Skins 09-16-2002, 08:44 AM
Replies: 7
Views: 330
Posted By scorpiomidget
Nope the train map hasn't arrived :-( Was...

Nope the train map hasn't arrived :-(

Was going to to it over the weekend, but alas with aa being down i couldn't let u know.

Send it over quick, coz i want to get it working :-)

(i just got...
Forum: MoH Maps, Mods & Skins 09-16-2002, 08:41 AM
Replies: 11
Views: 560
Posted By scorpiomidget
like the guys say i'm busy busy busy at the mo. ...

like the guys say i'm busy busy busy at the mo.

Here's a list of what i'm upto.

lod terrain in 3d bsp viewer.

Blitzschnee ... to be released TODAY

A Bridge Too Far .... to be released...
Forum: MoH Maps, Mods & Skins 09-16-2002, 08:37 AM
Replies: 11
Views: 502
Posted By scorpiomidget
just looked at what you typed again: ...

just looked at what you typed again:

local.opeld = spawn script_model
local.opeld model "vehicles/opeltruckgreen_d.tik"
local.opeld.origin = ( 3952 -3982 2)
local.opeld.angles = (0 93 0)
...
Forum: MoH Maps, Mods & Skins 09-13-2002, 04:23 PM
Replies: 11
Views: 502
Posted By scorpiomidget
Rungsi: i already said that Joss: ...

Rungsi:

i already said that

Joss:

that isn't easier, coz he's talking about a model that has been scripted not added in MohRadiant


Come on folks, read the threads before u reply :)
Forum: MoH Maps, Mods & Skins 09-13-2002, 09:28 AM
Replies: 11
Views: 502
Posted By scorpiomidget
you need the following after your code ...

you need the following after your code

local.opeld solid
Forum: MoH Maps, Mods & Skins 09-13-2002, 07:12 AM
Replies: 3
Views: 245
Posted By scorpiomidget
dont use gamespy, it's pants ! (lol ... just my...

dont use gamespy, it's pants ! (lol ... just my humble opinion).

If you've got 1.11 then why not just use the inbuilt server browser ?

Or as an alternative to gamespy use ASE (all seeing eye)...
Forum: MoH Maps, Mods & Skins 09-13-2002, 07:11 AM
Replies: 11
Views: 502
Posted By scorpiomidget
couple of ways around it if you targetname...

couple of ways around it

if you targetname the truck say as "mytruck"

you can do

$mytruck solid

or in the map add a clip brush around the truck (you can countour it to the truck if ya...
Forum: MoH Maps, Mods & Skins 09-13-2002, 05:04 AM
Replies: 72
Views: 2,781
Posted By scorpiomidget
DOH !

DOH !
Forum: MoH Maps, Mods & Skins 09-13-2002, 05:03 AM
Replies: 3
Views: 240
Posted By scorpiomidget
rofl haven't u played the mp levels ? u...

rofl

haven't u played the mp levels ?

u cant miss those pesky planes on V2

obj/obj_team2 (i think)

go over to the side of the map near the v2, and stand around for a bit,
you'll soon see...
Forum: MoH Maps, Mods & Skins 09-13-2002, 05:00 AM
Replies: 2
Views: 207
Posted By scorpiomidget
Interview: yeah just when i think i'm on top of...

Interview:
yeah just when i think i'm on top of work, something else crops up :-)

Linking maps:

that should be possible

in fact i did have a look at how the sp maps link together, so i'll...
Forum: MoH Maps, Mods & Skins 09-13-2002, 03:56 AM
Replies: 2
Views: 207
Posted By scorpiomidget
Mohaa Tools - to display/export PATCHES soon

Hi folks,

Just though i'd let you know that the Mohaa Tools project is not dead.

I've been working on getting the Mesh's and Patches working ...

and i'm not far off completing it :-)

O...
Forum: MoH Maps, Mods & Skins 09-12-2002, 11:52 AM
Replies: 8
Views: 423
Posted By scorpiomidget
got your map, will be doing it soon. FPS is...

got your map, will be doing it soon.

FPS is ok

waiting for finale compile from Sumo.


Just been testing it mp this afternoon, and it's looking great.

One thing to fix in a mo, the bomb...
Forum: MoH Maps, Mods & Skins 09-12-2002, 07:38 AM
Replies: 4
Views: 289
Posted By scorpiomidget
Well it's funny coz have 7 AI in the new tank map...

Well it's funny coz have 7 AI in the new tank map that's coming out, and they work :-)
Forum: MoH Maps, Mods & Skins 09-12-2002, 07:36 AM
Replies: 8
Views: 423
Posted By scorpiomidget
SmallSumo is currently doing the final compile of...

SmallSumo is currently doing the final compile of the map.

I just tested it with Sniper Snake and it plays well :-)

We found a couple of bugs in the script which i'm just fixing.

So when...
Forum: MoH Maps, Mods & Skins 09-12-2002, 01:52 AM
Replies: 1
Views: 215
Posted By scorpiomidget
1st off i'm not into the dog fights ... it's just...

1st off i'm not into the dog fights ... it's just sick, and as a dog owner myself i'm not amused in the slightest.

But regarding getting the dogs to attack the enemy ... ummm .... i've an idea how...
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