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Showing results 51 to 75 of 143 Search: Posts Made By: Crow King
Forum: Tech Questions & Problems 09-12-2002, 09:29 PM
Replies: 3
Views: 232
Posted By Crow King
yup jennyfur - i think you're right, there's...

yup

jennyfur - i think you're right, there's a conflict and the mix maps is taking precedence.
Forum: MoH General Discussion 09-12-2002, 09:26 PM
Replies: 6
Views: 324
Posted By Crow King
The game has a file called "localization.txt"...

The game has a file called "localization.txt" that contains all the text that the game displays to the player. It allows the game to be shipped in many different languages without the need to go in...
Forum: Tech Questions & Problems 09-11-2002, 08:11 PM
Replies: 2
Views: 284
Posted By Crow King
That's a good idea for Autokick - I can add...

That's a good idea for Autokick - I can add variables for nextmap and prevmap so folks can include them in messages. Not there now, though.

However, there is an answer. I put the next map in the...
Forum: Tech Questions & Problems 09-11-2002, 08:10 PM
Replies: 2
Views: 284
Posted By Crow King
That's a good idea for Autokick - I can add...

That's a good idea for Autokick - I can add variables for nextmap and prevmap so folks can include them in messages. Not there now, though.

However, there is an answer. I put the next map in the...
Forum: MoH General Discussion 09-08-2002, 11:57 PM
Replies: 2
Views: 328
Posted By Crow King
Go into the Tolerances screen from the Options...

Go into the Tolerances screen from the Options menu and click on the Edit Banned IPs button if you banned his IP (you may also need to click on the Edit Banned Names button if you also banned his...
Forum: MoH General Discussion 09-07-2002, 10:19 AM
Replies: 3
Views: 261
Posted By Crow King
Well, the short answer is no. But you can do it...

Well, the short answer is no. But you can do it manually if you know how to use rcon. Open the console and type in

rcon password set g_gametype "x"

where x is the number for the game type you...
Forum: MoH General Discussion 09-07-2002, 12:35 AM
Replies: 29
Views: 1,348
Posted By Crow King
Everyone in BaH cheats except me. They prove it...

Everyone in BaH cheats except me. They prove it every time they score higher than I do. Especially C20, with his fancy shmancy store bought five button mouse! Real men don't even use mice! We builld...
Forum: MoH General Discussion 09-06-2002, 11:37 PM
Replies: 1
Views: 241
Posted By Crow King
I e-mailed it to the address in your sig.

I e-mailed it to the address in your sig.
Forum: MoH General Discussion 09-06-2002, 11:34 PM
Replies: 23
Views: 1,032
Posted By Crow King
Myself and two others tried when the game first...

Myself and two others tried when the game first came out to use the file functions & cvars via a script to detect cheats. The problem is, while you can access files on your own machine fairly easily,...
Forum: MoH General Discussion 09-06-2002, 11:17 PM
Replies: 3
Views: 261
Posted By Crow King
The mod works by inserting a setcvar in the map's...

The mod works by inserting a setcvar in the map's script, so it can't work without a map script. I can't remember if you have to specify the name of the map script when you compile a map or not, but...
Forum: MoH General Discussion 09-06-2002, 11:09 PM
Replies: 28
Views: 1,470
Posted By Crow King
Its up on Forlorn Hope as of an hour or so ago,...

Its up on Forlorn Hope as of an hour or so ago, running at 64 players.
Forum: MoH General Discussion 09-03-2002, 04:19 PM
Replies: 19
Views: 867
Posted By Crow King
The mix maps pk3 file takes care of setting the...

The mix maps pk3 file takes care of setting the game type when the server automatically switches maps as part of the map rotation. You only need to mess around with it when you are switching maps...
Forum: MoH General Discussion 09-03-2002, 03:10 PM
Replies: 19
Views: 867
Posted By Crow King
You might want to add the following to your...

You might want to add the following to your server's config file:


seta g_gametype "4"

If you want to switch game types in game (ie go from an obj map currently playing to a dm map), you will...
Forum: MoH General Discussion 09-01-2002, 11:40 AM
Replies: 18
Views: 1,034
Posted By Crow King
Do you have the console activted for the game on...

Do you have the console activted for the game on the machine you're playing from? Start up MoHAA, go into Advanced Options and make sure the console is turned on. If it's not, you just get a chat...
Forum: MoH Maps, Mods & Skins 08-31-2002, 09:23 AM
Replies: 3
Views: 259
Posted By Crow King
You've really asked a bunch of questions here -...

You've really asked a bunch of questions here - how do i mod, how do i work with pak files, whats in the pak files, how do i edit the weapons, etc.

This is a tall order, but fortunately, the...
Forum: Tech Questions & Problems 08-31-2002, 09:19 AM
Replies: 2
Views: 228
Posted By Crow King
Those boxes are greyed out because, until the...

Those boxes are greyed out because, until the server's status command returns accurate scores for the players, they won't work properly. If the command is ever fixed, I will release an update that...
Forum: MoH General Discussion 08-29-2002, 09:50 PM
Replies: 33
Views: 1,508
Posted By Crow King
Unfortunately, no. While there are some...

Unfortunately, no. While there are some commonalities, the scripting in the machine gun mod isn't procedural - it is mostly in a state machine, like one big case statement. There are a few common...
Forum: MoH General Discussion 08-29-2002, 08:07 AM
Replies: 33
Views: 1,508
Posted By Crow King
Yeah, the FAKK docs were a good source, as were...

Yeah, the FAKK docs were a good source, as were one or two of the game's original developers (who used to hang out here). There was also a ton of trial and error in building the portable machine gun...
Forum: MoH General Discussion 08-28-2002, 08:51 PM
Replies: 33
Views: 1,508
Posted By Crow King
DogMeat Sweeeet! If you want another test...

DogMeat

Sweeeet! If you want another test site, let me know and I'll put it up. See ya!

Oh, yeah - great job!!!!
Forum: Tech Questions & Problems 08-28-2002, 08:42 PM
Replies: 2
Views: 201
Posted By Crow King
1. I don't know about any books, but you can get...

1. I don't know about any books, but you can get a decent list of cvars at the Commander Keen page (just use a search engine and you'll find it - I don't remember the exact addy). You can also check...
Forum: MoH General Discussion 08-28-2002, 08:26 PM
Replies: 10
Views: 460
Posted By Crow King
Poo, I'm just a taco & muffin lovin' fool. ...

Poo, I'm just a taco & muffin lovin' fool.

hehe

Anyhoo, I do need to adjust the Autokick a bit. It seems to nail ya within about 2 sec of getting into the map, which is a bit disappointing -...
Forum: Tech Questions & Problems 08-27-2002, 07:22 PM
Replies: 6
Views: 357
Posted By Crow King
The activex files are like DLLs for Visual Basic....

The activex files are like DLLs for Visual Basic. I think what may have happened is some other program was installed on your machine which overwrote one of the activex components with an older...
Forum: Tech Questions & Problems 08-27-2002, 09:41 AM
Replies: 8
Views: 449
Posted By Crow King
Hey rude. Yeah, I took a bit of a break (truth be...

Hey rude. Yeah, I took a bit of a break (truth be told, I'm still on one). When the expansion comes out, I'll jump back in if they have fixed the status command. If not, well, I'll probably just play...
Forum: Tech Questions & Problems 08-27-2002, 07:13 AM
Replies: 8
Views: 449
Posted By Crow King
The most reliable way I can think of is to...

The most reliable way I can think of is to serialize each CD of MoHAA and have that serial number be a part of the client / server handshake when joining a server. To spoof that, they would have to...
Forum: Tech Questions & Problems 08-27-2002, 07:09 AM
Replies: 6
Views: 428
Posted By Crow King
The parsing error is more of a warning than an...

The parsing error is more of a warning than an error. If Autokick gets a garbled message back from the server, it can't correctly parse the message and lets you know about it. It should be very...
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