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Showing results 51 to 75 of 81
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Posts Made By:
Havoc_covaH
Forum:
MoH Maps, Mods & Skins
09-09-2002, 04:19 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
I'm not putting the gun directly on top of the...
I'm not putting the gun directly on top of the cliff, I'm putting it a bit further back of where the main peice of the bunker complex is, so it'll be a good walk to that place. cool:
I suppose the...
Forum:
MoH Maps, Mods & Skins
09-08-2002, 11:30 AM
Replies:
7
A NEW MAP 99% complete, compiling tonight.
Views:
482
Posted By
Havoc_covaH
If you want a better realistic explosion, I'm...
If you want a better realistic explosion, I'm afraid you'll have to script that too, lol.
Forum:
MoH Maps, Mods & Skins
09-08-2002, 11:27 AM
Replies:
1
Water below light house and Omaha
Views:
231
Posted By
Havoc_covaH
Think they used a AlgiersShoreLine/OmahaShoreLine...
Think they used a AlgiersShoreLine/OmahaShoreLine kind of texture. You can't actually see the texture in Radiant, so you would have to compile it and all that shit to see if it is. I suspect so...
Forum:
MoH Maps, Mods & Skins
09-08-2002, 11:22 AM
Replies:
3
SPR jackson talking after shot mod
Views:
297
Posted By
Havoc_covaH
You can't find it anywhere? LOOK HARDER SOLDIER!...
You can't find it anywhere? LOOK HARDER SOLDIER! IT WAS JUST HERE A MONTH OR SO AGO.
Forum:
MoH Maps, Mods & Skins
09-08-2002, 11:19 AM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
I think, for the objective, I'll have the allies...
I think, for the objective, I'll have the allies have an obj to get to the top somehow, and destroy anti-aircraft emplacement. That's probably the easiest and most reasonable.
That's where I did...
Forum:
MoH Maps, Mods & Skins
09-07-2002, 10:30 PM
Replies:
32
Poll:
Totally New THUNDER Map (THUNDER II)
Views:
1,790
Posted By
Havoc_covaH
Cool. I'm probably going to join the Marine...
Cool.
I'm probably going to join the Marine Corps, my alternative will most likely be something with computers, maybe cartography, graphics designer, IT administrator.
I just happened to live in...
Forum:
MoH Maps, Mods & Skins
09-07-2002, 10:19 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
I'm gonna add some objectives probably but I'm...
I'm gonna add some objectives probably but I'm not going to make it singleplayer type. I'll send it to Allied Assault.com (and it's community) and put it in some contest if there's one around.
I...
Forum:
MoH Maps, Mods & Skins
09-07-2002, 02:41 PM
Replies:
32
Poll:
Totally New THUNDER Map (THUNDER II)
Views:
1,790
Posted By
Havoc_covaH
I'm currently in Concord, NC, I go to Russia...
I'm currently in Concord, NC, I go to Russia monthly (family disputes, you know how it is) swordfight: eatthis: .
Well the way you make the thunder maps is very good. It's kinda got everything in...
Forum:
MoH Maps, Mods & Skins
09-07-2002, 02:24 PM
Replies:
4
RADIENT SUCKS!!!
Views:
367
Posted By
Havoc_covaH
did you put entdefs in your MOHAA main folder yet?
did you put entdefs in your MOHAA main folder yet?
Forum:
MoH Maps, Mods & Skins
09-07-2002, 02:21 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
Yeah, I did, it's just when you try other things...
Yeah, I did, it's just when you try other things ya know. I found good stuff there.
Forum:
MoH Maps, Mods & Skins
09-07-2002, 05:12 AM
Replies:
32
Poll:
Totally New THUNDER Map (THUNDER II)
Views:
1,790
Posted By
Havoc_covaH
tltrude is right, we need maps that most people...
tltrude is right, we need maps that most people know about from movies and that kind of stuff. I myself am making a realistic map of Pointe du Hoc. I guess I'm a realism freak or something, I've got...
Forum:
MoH Maps, Mods & Skins
09-06-2002, 11:48 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
Good, good. I think the fog will work. I'll...
Good, good.
I think the fog will work. I'll make it thicker and thicker as you go out the map or something like that.
Think I'll put in the Omaha Beach ambience or maybe the one from the final...
Forum:
MoH Maps, Mods & Skins
09-06-2002, 07:54 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
Sorry to keep you guys wondering about the map....
Sorry to keep you guys wondering about the map. I'll try and get some screenshots and get your opinions. Unfortunately, a project in school popped up and that's gonna slow me down mad: . I really...
Forum:
MoH Maps, Mods & Skins
09-05-2002, 06:04 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
Danke, gracias, thanks.
Danke, gracias, thanks.
Forum:
MoH Maps, Mods & Skins
09-04-2002, 02:45 PM
Replies:
3
Sound Making Mod Help Tips
Views:
235
Posted By
Havoc_covaH
Thanks Fubah biggrin:
Thanks Fubah biggrin:
Forum:
MoH Maps, Mods & Skins
09-04-2002, 02:41 PM
Replies:
5
New to mapping, need information, please
Views:
316
Posted By
Havoc_covaH
Go to www.mohradiant.tk. Most of the things you...
Go to www.mohradiant.tk. Most of the things you will need to know in the map making business are there. You'll need a compiler to basicly transform the map you did on the map makin software to what...
Forum:
MoH Maps, Mods & Skins
09-04-2002, 02:23 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
Again, thankyou for the historical details,...
Again, thankyou for the historical details, Legend.
To my greatest disappointment, I still have a compiling problem. I figured it worked last time because it did a whole bunch of new stuff, but...
Forum:
MoH Maps, Mods & Skins
09-03-2002, 06:06 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
Oh, I just found out what I did wrong. In the...
Oh, I just found out what I did wrong. In the compiler directory I was supposed to put the file MOHRadiant was at oOo:
Ok, now I can kick some ass. mwah:
Forum:
MoH Maps, Mods & Skins
09-03-2002, 04:50 PM
Replies:
72
New VEHICLES ! Yes i know they said it couldn't be done
Views:
3,277
Posted By
Havoc_covaH
Instead of all these modern vehicles, why don't...
Instead of all these modern vehicles, why don't you guys make real historical vehicles? I mean this game is in the WWII era. Yeah, about most of the common WW2 vehicles are on MOHAA already but look...
Forum:
MoH Maps, Mods & Skins
09-03-2002, 04:32 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
Thanks Legend, you saved me the trouble of...
Thanks Legend, you saved me the trouble of getting my realistic sources.
I'd say I'm about 50% done.
Unfortunately, I've had compiling problems with other maps, so when I get the map finished, I...
Forum:
MoH Maps, Mods & Skins
09-02-2002, 08:56 PM
Replies:
107
Pointe du Hoc
Views:
5,478
Posted By
Havoc_covaH
Well I really appreciate that. angel: I'm...
Well I really appreciate that. angel: I'm thinking on making some ropes and ladders for them to climb on, the bangalore idea will also work; I don't want the axis just mowing the allies down those...
Forum:
MoH Maps, Mods & Skins
09-02-2002, 12:50 PM
Replies:
5
Artilery Question
Views:
378
Posted By
Havoc_covaH
You can already use the Flak88's for a cannon,...
You can already use the Flak88's for a cannon, but you can't take off the turrets from tanks and use them.
I doubt you can spawn with the Higgins boats coming in. Even if you could, lots of lag...
Forum:
MoH Maps, Mods & Skins
09-02-2002, 12:44 PM
Replies:
1
Battle Field 1942 problem
Views:
214
Posted By
Havoc_covaH
In case you haven't noticed, this site does not...
In case you haven't noticed, this site does not have BF1942 on it. You should post this question in Offtopic BS.
Forum:
MoH Maps, Mods & Skins
09-02-2002, 12:41 PM
Replies:
5
Arch texture problem
Views:
328
Posted By
Havoc_covaH
does this happen to all of your archs?
does this happen to all of your archs?
Forum:
MoH Maps, Mods & Skins
09-02-2002, 12:38 PM
Replies:
3
Battlefield 1942 Battles
Views:
315
Posted By
Havoc_covaH
basicly, BF1942 has all of the theatres of...
basicly, BF1942 has all of the theatres of WWII.(Africa, Russian Front, European, and Pacific)
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