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Showing results 76 to 100 of 175 Search: Posts Made By: BD
Forum: MoH Maps, Mods & Skins 11-30-2002, 11:30 PM
Replies: 9
Views: 630
Posted By BD
You mean like when you press the key, you say a...

You mean like when you press the key, you say a pre-programmed comment?
Forum: MoH Maps, Mods & Skins 11-30-2002, 04:33 PM
Replies: 8
Views: 668
Posted By BD
I've tried messing around with back-porting the...

I've tried messing around with back-porting the bashing function, but no go so far.
Forum: MoH Maps, Mods & Skins 11-30-2002, 04:31 PM
Replies: 9
Views: 630
Posted By BD
I think you can only execute configs, but I might...

I think you can only execute configs, but I might be wrong.
Forum: MoH Maps, Mods & Skins 11-30-2002, 04:31 PM
Replies: 26
Views: 1,527
Posted By BD
I'd like to see a screenie, when they're done.

I'd like to see a screenie, when they're done.
Forum: MoH Maps, Mods & Skins 11-30-2002, 01:17 PM
Replies: 7
Views: 570
Posted By BD
I like the Sten, but Russians have all of the...

I like the Sten, but Russians have all of the best guns.

I'll do it, if Butters isn't.
Forum: MoH Maps, Mods & Skins 11-23-2002, 10:33 AM
Replies: 1
Views: 281
Posted By BD
Where do you want to add the names? On the...

Where do you want to add the names? On the loading screens? And what 'features' do you want to add to maps?
Forum: MoH Maps, Mods & Skins 11-20-2002, 05:55 PM
Replies: 0
Views: 220
Posted By BD
Adding gear to skins

Does anyone have a list of what each piece of gear looks like, preferably with screenshots? I know how to attch them to skins and stuff, but a list of what the gear looks like would be nice, so I...
Forum: MoH Maps, Mods & Skins 11-13-2002, 05:21 PM
Replies: 2
Views: 344
Posted By BD
BodyBagger is doing the same thing, except he's...

BodyBagger is doing the same thing, except he's getting close to being finished. Try it yourself, anyway: another map is always good.
Forum: MoH Maps, Mods & Skins 11-10-2002, 09:10 PM
Replies: 4
Views: 398
Posted By BD
Open the tik files for the guns and add a line...

Open the tik files for the guns and add a line that looks like this:

[code:df85d] zoom 20[/code:df85d]

Then save the file in mohaa/main/ui (I think).

Or just download the Cool Mods...
Forum: MoH Maps, Mods & Skins 11-10-2002, 05:05 PM
Replies: 11
Views: 828
Posted By BD
I looked on search engines, but they only have...

I looked on search engines, but they only have crappy ones. Thanks anyway, I guess...
Forum: MoH Maps, Mods & Skins 11-10-2002, 02:11 PM
Replies: 11
Views: 828
Posted By BD
Personal stuff. I won't say I made it or...

Personal stuff. I won't say I made it or anything, but I like how it looks.
Forum: MoH Maps, Mods & Skins 11-10-2002, 12:03 AM
Replies: 11
Views: 828
Posted By BD
Could you perhaps send me the hammer and sickle...

Could you perhaps send me the hammer and sickle image in the background you used in your banner thing at the top, please?
Forum: MoH Maps, Mods & Skins 11-09-2002, 10:22 PM
Replies: 7
Views: 637
Posted By BD
Normandy Bridge is a great map, but some textures...

Normandy Bridge is a great map, but some textures are missing. There's a toilet and a few walls that have no texture.
Forum: MoH Maps, Mods & Skins 11-09-2002, 10:17 PM
Replies: 8
Views: 702
Posted By BD
E-mail it to me, I can host it for ya.

E-mail it to me, I can host it for ya.
Forum: MoH Maps, Mods & Skins 11-08-2002, 10:48 PM
Replies: 7
Views: 637
Posted By BD
St. Lo is so tiny, and the objective is horribly...

St. Lo is so tiny, and the objective is horribly placed. Kill a nazi and he spawns right behind the gun, so he can kill anyone at the bomb or disarm it.

I like Mostmagen Village. I know I...
Forum: MoH Maps, Mods & Skins 11-02-2002, 03:14 PM
Replies: 2
Views: 295
Posted By BD
All I did was change the tint. Ugh, I'll go try...

All I did was change the tint. Ugh, I'll go try to figure it out...
Forum: MoH Maps, Mods & Skins 11-01-2002, 10:47 PM
Replies: 2
Views: 332
Posted By BD
Good find. Thanks for the information.

Good find. Thanks for the information.
Forum: MoH Maps, Mods & Skins 11-01-2002, 10:46 PM
Replies: 2
Views: 295
Posted By BD
Editing muzzleflash

Okay, I found the files in the pk3s, opened them, edited them to my liking, copied the folder structure and save them as 32-bit tga files, but they don't work. I don't have texture compression on. ...
Forum: MoH Maps, Mods & Skins 10-31-2002, 09:49 PM
Replies: 14
Views: 919
Posted By BD
As far as I know, they used Radiant to make the...

As far as I know, they used Radiant to make the maps, just like we do.
Forum: MoH Maps, Mods & Skins 10-31-2002, 03:17 PM
Replies: 14
Views: 919
Posted By BD
What Mike does is no worse than making scope...

What Mike does is no worse than making scope mods. The game comes with them one way, and you change it through editing the graphic files. He sees a map and edits it. I don't see how that's so...
Forum: MoH Maps, Mods & Skins 10-30-2002, 03:26 PM
Replies: 5
Views: 433
Posted By BD
Shoo.

Shoo.
Forum: MoH Maps, Mods & Skins 10-28-2002, 07:43 PM
Replies: 34
Views: 1,514
Posted By BD
Blah, shut up... If he wants to make a map,...

Blah, shut up...

If he wants to make a map, good. If he wants to re-design a map that came with a game, good. If he makes hacks, good. If you're too worried that he'll include hacks in the map,...
Forum: MoH Maps, Mods & Skins 10-24-2002, 03:23 PM
Replies: 34
Views: 1,514
Posted By BD
Eh... I think he'll just end up rearranging...

Eh...

I think he'll just end up rearranging it a bit and add a way to get on the church roof or something. I dunno, and no offense Mike, but I doubt it'll turn out well. Prove me wrong, please.
Forum: MoH Maps, Mods & Skins 10-24-2002, 07:48 AM
Replies: 1
Views: 295
Posted By BD
Nope. It's not tough after you get the hang of...

Nope. It's not tough after you get the hang of which files go in what folders, and what you have to change in the original shader and tik files.
Forum: MoH Maps, Mods & Skins 10-24-2002, 07:45 AM
Replies: 13
Views: 759
Posted By BD
I still don't believe it. I don't know how...

I still don't believe it. I don't know how they'd be able to make a mod like that when gameplay mods are only serverside.
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