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Showing results 126 to 150 of 181 Search: Posts Made By: nsscorpion
Forum: MoH Maps, Mods & Skins 09-20-2003, 11:51 PM
Replies: 17
Views: 1,233
Posted By nsscorpion
mucho grande props

sweeeetah!!!! btw what are u guys thinking of doin next if this is last city nights?
Forum: MoH Maps, Mods & Skins 09-20-2003, 11:42 PM
Replies: 24
Views: 1,348
Posted By nsscorpion
my idea

why not do a new tracer image and set tracers on all weapons.
With the effect u want.

Just an idea regards scorp
btw that sig scares me
Forum: MoH Maps, Mods & Skins 09-18-2003, 11:44 PM
Replies: 14
Views: 932
Posted By nsscorpion
not sure if in scope of your mod

I was thinking would adjusting player bob acording to weapon be an idea.
So if for instance u were running with a rifle and fired it would be harder than it is now encouraging u to take cover and...
Forum: MoH Maps, Mods & Skins 09-17-2003, 09:32 PM
Replies: 19
Views: 1,378
Posted By nsscorpion
mind if i give it a go?

Hey guys i tried this with beretta mind if i give this a go?
Forum: MoH Maps, Mods & Skins 09-17-2003, 11:17 AM
Replies: 24
Views: 1,351
Posted By nsscorpion
Please hace some respect

ok guys i have just been in a server where my "mod" was running but some fool had edited the script to show his name! I left my name of the mod because it was a straight port. I know a few guys who...
Forum: MoH Maps, Mods & Skins 09-16-2003, 08:37 PM
Replies: 1
Views: 265
Posted By nsscorpion
May i derect you to our new policy lol

http://www.alliedassault.com/phpBB2/vie ... p?t=168406 (http://www.alliedassault.com/phpBB2/viewtopic.php?t=168406)

Please be aware this is not a mod shop it is a place for ppl to show and discuss...
Forum: MoH Maps, Mods & Skins 09-16-2003, 08:24 PM
Replies: 14
Views: 1,029
Posted By nsscorpion
sorry for hijacking the thread but

grim reaper that is a dirty dirty little sig!! lol

where u get
Forum: MoH Maps, Mods & Skins 09-16-2003, 08:21 PM
Replies: 2
Views: 275
Posted By nsscorpion
u mean compile

do u mean compile if so the reason for this is you havent specified what pic to load in your script
Forum: MoH Maps, Mods & Skins 09-16-2003, 10:57 AM
Replies: 24
Views: 1,351
Posted By nsscorpion
bump lol

bump bump sorry!!
Forum: MoH Maps, Mods & Skins 09-16-2003, 10:54 AM
Replies: 2
Views: 291
Posted By nsscorpion
take a peek at this mike

I posted this over at TMT not much response but your post leads me to think you might have a go lol

Ok i have found a way to change server messages etc taunts,preparing for deployment etc . Its a...
Forum: MoH Maps, Mods & Skins 09-16-2003, 08:53 AM
Replies: 19
Views: 1,378
Posted By nsscorpion
heres my breakthrough style smoke!!

I know its not such a great weapon but....

http://www.scorpionsshack.pwp.blueyonde ... _Smoke.zip (http://www.scorpionsshack.pwp.blueyonder.co.uk/Real_Smoke.zip)



Well i try lol
regards...
Forum: MoH Maps, Mods & Skins 09-14-2003, 04:55 PM
Replies: 17
Views: 1,104
Posted By nsscorpion
good work mate

well done put em with my maps and u have the demo without the lag lol

next the weapons

regards scorp
Forum: MoH Maps, Mods & Skins 09-14-2003, 11:23 AM
Replies: 3
Views: 352
Posted By nsscorpion
Pacific Assault Custom engine

Ok i just read the PMOH piece on pacific assault and noticed it appears to be a custon engine and lookin good (see how long that lasts lol ) anyway what are ppls views on the modding possibilities...
Forum: MoH Maps, Mods & Skins 09-13-2003, 01:56 PM
Replies: 24
Views: 1,351
Posted By nsscorpion
palermo screw up

EDIT

For anyone who didnt get the palermo map i have fixed the link so plz download palermo again

regards scorp
Forum: MoH Maps, Mods & Skins 09-13-2003, 11:15 AM
Replies: 30
Views: 1,471
Posted By nsscorpion
Sweeeeeeeeeeeeeeeeeeeeeeet!!!

need i say more lol
Forum: MoH Maps, Mods & Skins 09-13-2003, 10:22 AM
Replies: 24
Views: 1,351
Posted By nsscorpion
Released!!!

Ok i managed to get it on my webspace its in 4 files you need all to play read the read me ,download and get those servers running lol

Enjoy

link to anzio map)...
Forum: MoH General Discussion 09-13-2003, 12:42 AM
Replies: 41
Views: 2,538
Posted By nsscorpion
Its a demo

Guys stop and think for a second is it slightly possible that EA are shitting one cos there old buddies infinity ward look like having better sales than them?

So what do they do release a half...
Forum: MoH Maps, Mods & Skins 09-13-2003, 12:27 AM
Replies: 33
Views: 1,957
Posted By nsscorpion
nice1

good work mate my grandfather served on her so it would be nice to see in game keep up the good work

regards scorp
Forum: MoH Maps, Mods & Skins 09-13-2003, 12:20 AM
Replies: 3
Views: 345
Posted By nsscorpion
Game units

When you start mapping a big question is
how big should a room be and whats the height of a door.

Here a list of untis you should use that your map looks realistic:

Walking ducked through a...
Forum: MoH Maps, Mods & Skins 09-12-2003, 02:58 PM
Replies: 16
Views: 990
Posted By nsscorpion
its fine as it is

Mike to be honest i dont think there is 2 much u can do to it its already near perfect
Forum: MoH Maps, Mods & Skins 09-12-2003, 12:03 PM
Replies: 29
Views: 1,697
Posted By nsscorpion
my 2 cents

Hi one thing i think we all like in maps are hidden stuff. Secret passages etc. I also think some sort of booby traps would be cool. One thing i want to put in my maps is on stock maps etc there are...
Forum: MoH Maps, Mods & Skins 09-12-2003, 11:56 AM
Replies: 16
Views: 990
Posted By nsscorpion
Not sure if this is server side or not but...

How about making the smoke come out a bit faster cos normally the ememy is long gone b4 the gas kicks in.
Forum: MoH Maps, Mods & Skins 09-12-2003, 11:54 AM
Replies: 11
Views: 758
Posted By nsscorpion
How hard is this jesus

Just use the fill tool and fill it black jesus!!!
Forum: MoH Maps, Mods & Skins 09-12-2003, 11:49 AM
Replies: 24
Views: 1,351
Posted By nsscorpion
Editor versions

It has to do with editor versions bud chech my post in here for more info
Forum: MoH Maps, Mods & Skins 09-11-2003, 09:46 PM
Replies: 24
Views: 1,351
Posted By nsscorpion
update (final)

Ok guys this is the state of play the mod (if you can call it that) was about 21mb whole. This made it impossible for me to send to anyone to be hosted. So i tweaked as much as possible and have it...
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