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Showing results 151 to 172 of 172 Search: Posts Made By: Surgeon
Forum: MoH General Discussion 10-03-2002, 03:30 PM
Replies: 11
Views: 1,056
Posted By Surgeon
That was a different contest - it was sponsered...

That was a different contest - it was sponsered by EA Germany. The Official EA Map Contest (maps included in Spearhead) has still to be announced publicly
Forum: MoH Maps, Mods & Skins 10-03-2002, 08:01 AM
Replies: 4
Views: 645
Posted By Surgeon
Umm - Its a map tutorial site with links to all...

Umm - Its a map tutorial site with links to all the files you require - also theres a forum to ask specific Q's
Forum: MoH Maps, Mods & Skins 10-03-2002, 04:55 AM
Replies: 4
Views: 645
Posted By Surgeon
Click the picture in my sig for a Tut Site

Click the picture in my sig for a Tut Site
Forum: MoH Maps, Mods & Skins 10-02-2002, 05:56 PM
Replies: 4
Views: 509
Posted By Surgeon
Stay away from CSG - It can lead to major...

Stay away from CSG - It can lead to major problems with your map - Just build around the holes ahead of time - it may seem slightly slower but it will save u a whole lotta hassle in the long run
Forum: MoH Maps, Mods & Skins 10-01-2002, 05:29 PM
Replies: 3
Views: 478
Posted By Surgeon
If you want some tuts go to...

If you want some tuts go to [url=http://www.planetmedalofhonor.com/mohrad/:3df6f]MoH Design[/url:3df6f]
Forum: MoH Maps, Mods & Skins 10-01-2002, 09:26 AM
Replies: 5
Views: 646
Posted By Surgeon
There is no plain glass texture like there was in...

There is no plain glass texture like there was in HL - All the glass textures are window ones. For each window texture there is an alpha texture with the same name - it sounds like you're using an...
Forum: MoH Maps, Mods & Skins 09-29-2002, 12:12 PM
Replies: 1
Views: 363
Posted By Surgeon
From what I've seen all that the min file...

From what I've seen all that the min file contains is a list of models that the map uses - therefore if you definately need the .min file just ask someone who has run the map once to send them to you...
Forum: MoH Maps, Mods & Skins 09-29-2002, 05:31 AM
Replies: 9
Views: 932
Posted By Surgeon
I'd be interested - its about time i got back...

I'd be interested - its about time i got back into mapping
Forum: MoH General Discussion 09-25-2002, 06:01 AM
Replies: 20
Views: 1,785
Posted By Surgeon
If its implemented properly it will be cool. As...

If its implemented properly it will be cool. As long as it has a limited ammo supply and you have to be static / crouched to use it. I see the guys who are doing the RTCW exp pack are including the...
Forum: MoH Maps, Mods & Skins 09-13-2002, 10:41 AM
Replies: 5
Views: 627
Posted By Surgeon
(1) Its in bsp format - MoHRadiant needs it to be...

(1) Its in bsp format - MoHRadiant needs it to be in .map form

(2) U'd need to ask permission from the maps author before u alter anything
Forum: MoH Maps, Mods & Skins 08-27-2002, 03:13 PM
Replies: 5
Views: 702
Posted By Surgeon
The window textures themselves provide the light...

The window textures themselves provide the light - there are 5 or 6 different "lit" windows in the light texture "folder"
Forum: MoH Maps, Mods & Skins 08-24-2002, 06:04 PM
Replies: 1
Views: 354
Posted By Surgeon
try MoH Design - click picture in my sig

try MoH Design - click picture in my sig
Forum: MoH Maps, Mods & Skins 08-23-2002, 08:08 AM
Replies: 16
Views: 1,458
Posted By Surgeon
Yes it is a good idea - the only problem will be...

Yes it is a good idea - the only problem will be trying to get everyone to conform to it
Forum: MoH Maps, Mods & Skins 08-19-2002, 08:45 AM
Replies: 5
Views: 598
Posted By Surgeon
yeah - gotta finish the rest of the map before I...

yeah - gotta finish the rest of the map before I try stuff like that out... cool:
Forum: MoH Maps, Mods & Skins 08-19-2002, 08:11 AM
Replies: 5
Views: 598
Posted By Surgeon
Work In Progress

Well seeing as I run one of this community mapping help sites I though it was high time I put some screenies for my first MoHAA map up for people to view (and criticise if neccessary) So here are 2...
Forum: MoH Maps, Mods & Skins 08-19-2002, 04:10 AM
Replies: 5
Views: 610
Posted By Surgeon
oops - having a few probs with the site atm - try...

oops - having a few probs with the site atm - try Nem's tutorial on compiling
Forum: MoH Maps, Mods & Skins 08-17-2002, 10:55 AM
Replies: 5
Views: 610
Posted By Surgeon
Click the pic in my sig

Click the pic in my sig
Forum: MoH Maps, Mods & Skins 08-16-2002, 01:35 PM
Replies: 29
Views: 2,449
Posted By Surgeon
Well I've expressed my feelings for it in this...

Well I've expressed my feelings for it in this thread[/url:7d845] (http://www.modtheater.com/forum/showthread.php?s=&threadid=678:7d845)
Forum: MoH Maps, Mods & Skins 08-15-2002, 01:11 PM
Replies: 9
Views: 838
Posted By Surgeon
Draw a normal brush 256 units wide by 512 units...

Draw a normal brush 256 units wide by 512 units long - then go to LOD Terrain menu - select create from brush and voila - instant LOD Terrain
Forum: MoH Maps, Mods & Skins 08-15-2002, 07:16 AM
Replies: 9
Views: 838
Posted By Surgeon
AS for the Lod terrain - just draw a 256 x 512...

AS for the Lod terrain - just draw a 256 x 512 brush - instant rectangular lod terrain
Forum: MoH General Discussion 08-14-2002, 06:02 PM
Replies: 10
Views: 987
Posted By Surgeon
Re: Why the hell are new maps so dark?

Umm hows having more light gonna prevent that ?? Unless u have eyes in the back of your head ?? :P :lol:
Forum: MoH Maps, Mods & Skins 08-13-2002, 02:25 PM
Replies: 1
Views: 367
Posted By Surgeon
the scr or script file is something that you have...

the scr or script file is something that you have to create yourself
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