Alliedassault           
FAQ Calendar
Go Back   Alliedassault > Search Forums
Reload this Page Search Results
Showing results 176 to 200 of 203 Search: Posts Made By: Balr14
Forum: MoH Maps, Mods & Skins 02-14-2003, 07:37 PM
Replies: 31
Views: 1,401
Posted By Balr14
Pixel Pusher, see my post on TMT under mapping....

Pixel Pusher, see my post on TMT under mapping. I'm going to create a whole set of textures and prefab trees, bushes and grasses for anyone to make Pacific maps. Anyone that has something to...
Forum: MoH Maps, Mods & Skins 02-13-2003, 08:37 PM
Replies: 31
Views: 1,401
Posted By Balr14
Sorry, I don't usually pimp my maps, but I wanted...

Sorry, I don't usually pimp my maps, but I wanted people to know the War in the Pacific has not been forgotten and I'm real good at making those big outdoor views, so the Pacific maps I do are going...
Forum: MoH Maps, Mods & Skins 02-13-2003, 08:32 PM
Replies: 31
Views: 1,401
Posted By Balr14
Also have textures for the Japanese landing...

Also have textures for the Japanese landing craft. What you saw is a "proof of concept" map. Everything works the way I wanted and it's interesting to play, so it's time to get serious. The TMT...
Forum: MoH Maps, Mods & Skins 02-13-2003, 08:29 PM
Replies: 31
Views: 1,401
Posted By Balr14
Hope to have a new version by Monday. Terrain is...

Hope to have a new version by Monday. Terrain is getting sculpted to get rid of the sharp angles and add some more features.
Forum: MoH Maps, Mods & Skins 02-13-2003, 08:27 PM
Replies: 31
Views: 1,401
Posted By Balr14
Once I get oall the textures working and looking...

Once I get oall the textures working and looking how I want, I'll make the tress and plants available for anyone else to use for a Pacific mod. There's about 100 of them all together. Way to many to...
Forum: MoH Maps, Mods & Skins 02-13-2003, 08:24 PM
Replies: 31
Views: 1,401
Posted By Balr14
Thanks, MP. You should see it with all the custom...

Thanks, MP. You should see it with all the custom bushes, grass clumps. and other foliage. Even has vines and big broadleaf plants. Nothing culls out either. And it still runs over 60fps.
Forum: MoH Maps, Mods & Skins 02-13-2003, 08:15 PM
Replies: 31
Views: 1,401
Posted By Balr14
Pacific Atoll uses custom textures for everything...

Pacific Atoll uses custom textures for everything but sand and grass. The palm trees are incredible and you snipers can climb them.
Forum: MoH Maps, Mods & Skins 02-12-2003, 12:38 AM
Replies: 31
Views: 1,401
Posted By Balr14
I can tell that really picqued your interest. ...

I can tell that really picqued your interest. biggrin:
Forum: MoH Maps, Mods & Skins 02-08-2003, 02:32 AM
Replies: 31
Views: 1,401
Posted By Balr14
There were many battles fought on atolls in...

There were many battles fought on atolls in WW2... the Marshall Islands and Tarawa are just a couple that come to mind.
Forum: MoH Maps, Mods & Skins 02-07-2003, 12:13 AM
Replies: 31
Views: 1,401
Posted By Balr14
I use those Japanese skins on Pacific Atoll map.

I use those Japanese skins on Pacific Atoll map.
Forum: Tech Questions & Problems 01-18-2003, 02:09 AM
Replies: 1
Views: 204
Posted By Balr14
Only round based and objective??? Oh well, it's a...

Only round based and objective??? Oh well, it's a nice gesture anyway.
Forum: MoH Maps, Mods & Skins 12-31-2002, 03:06 AM
Replies: 5
Views: 327
Posted By Balr14
There is a nice island map called Pacific Atoll...

There is a nice island map called Pacific Atoll that will be available at TMT in a few weeks. It's a lot better if Axis uses Japanese skin pack though.
Forum: MoH Maps, Mods & Skins 12-04-2002, 01:44 AM
Replies: 1
Views: 195
Posted By Balr14
Please come visit http://www.modtheater.com/ ...

Please come visit http://www.modtheater.com/
You will find many of your fellow countrymen there, as well as the best collection of MOH mappers and modders around; that is if you are serious about...
Forum: MoH Maps, Mods & Skins 12-03-2002, 03:10 AM
Replies: 10
Views: 539
Posted By Balr14
Mbuilder is just a compiler aid... it doesn't...

Mbuilder is just a compiler aid... it doesn't have anything to do with actually building a map.

Skins are just TGAs and JPGs... any decent paint/photo program will work.
Forum: MoH Maps, Mods & Skins 12-02-2002, 07:39 PM
Replies: 9
Views: 425
Posted By Balr14
You have shown 4 sections with a maximum...

You have shown 4 sections with a maximum elevation of 512 units. You could have done the same thing without joining them. Why do you think you have to join them? The maximum elevation per section is...
Forum: MoH Maps, Mods & Skins 11-30-2002, 11:18 PM
Replies: 9
Views: 425
Posted By Balr14
Proximity to LOD terrain causes large sections to...

Proximity to LOD terrain causes large sections to be fully rendered. Deleting unseen vertices causes it's neighbors to be always rendered. The engine can only handle LOD if the elevation does not...
Forum: MoH Maps, Mods & Skins 11-19-2002, 11:20 PM
Replies: 16
Views: 996
Posted By Balr14
I left a post at TMT for a test I want you to...

I left a post at TMT for a test I want you to try. We need to establish a baseline.
Forum: MoH Maps, Mods & Skins 11-19-2002, 11:17 PM
Replies: 5
Views: 418
Posted By Balr14
The scripting forum at TMT can help you. None of...

The scripting forum at TMT can help you. None of these things are big deals.
Forum: MoH Maps, Mods & Skins 10-24-2002, 07:02 PM
Replies: 3
Views: 224
Posted By Balr14
Detail terrain brushes will cut down...

Detail terrain brushes will cut down significantly on vis data and won't impact performance, since it's unlikely terrain is blocking anything from view, anyhow. LOD terrain can be used effectively,...
Forum: MoH General Discussion 09-08-2002, 12:07 PM
Replies: 2
Views: 236
Posted By Balr14
Max framerate will also affect you. Try setting...

Max framerate will also affect you. Try setting it to about 45.
Forum: MoH Maps, Mods & Skins 09-02-2002, 09:31 AM
Replies: 9
Views: 449
Posted By Balr14
If you have snapshoots turned on (it is by...

If you have snapshoots turned on (it is by default) you should be able to find a copy of your map prior to using csg subtract.
Forum: MoH General Discussion 09-01-2002, 09:19 PM
Replies: 56
Views: 2,305
Posted By Balr14
I'll give you the wildest map you ever saw for...

I'll give you the wildest map you ever saw for this type of competition:

http://mohaa.cact-sd.org/aasigs/prato21.jpg

(Sorry, it's an old picture).

Nobody would have an advantage.
Forum: MoH General Discussion 08-27-2002, 05:18 PM
Replies: 23
Views: 809
Posted By Balr14
You don't need to search for msconfig, just type...

You don't need to search for msconfig, just type it in the run box. It makes a world of dfference. My PC was at 62% resource availablity before msconfig and 90% after.
Forum: MoH General Discussion 08-24-2002, 08:39 PM
Replies: 14
Views: 514
Posted By Balr14
nomar, you are definitely on the list of people,...

nomar, you are definitely on the list of people, that I will send 2 new maps to (Prado 2 and Hillside).
Forum: MoH General Discussion 08-24-2002, 06:35 PM
Replies: 47
Views: 1,639
Posted By Balr14
I dropped out for the good of the team. 0-19...

I dropped out for the good of the team. 0-19 sheeit!
Search took 0.01 seconds; generated 104 minute(s) ago.

 
Forum Jump


Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.