Thread: .MAP INTO .PK3
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T.Hunter is Offline
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Default 10-20-2003, 06:14 PM

simple, if your just testing your map do this:

compile your .map with mbuilder

make a new folder in moh/main called "maps"

inside maps make a new folder called "dm"
inside maps make a new folder called "obj"

put your maps .bsp and .scr into the folder "dm" or "obj" (depending what type your map is going to be)

start moh

inside moh go to multiplayer

choose your map, and play.
  
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