
02-09-2002, 02:27 AM
with all things/people being equal(in skill and teamwork):
axis will win on omaha. this is fact.
now there are gameplay changes that can be applied to not just omaha but every level that would help promote teamwork and balance out games a little more.
Team Fortress 2, RTCW and DOD all have them, its reinforcement respawn delay, so your squad repawns in waves not by themselves, THUS almost forcing teamplay(unless they are complete morons). now for omaha, axis would have a longer respawn delay then allies.
its as simple as that, and omaha would be balanced. of course the actual values would have to be decided based on a beta test by a bunch of players, if you really wanted it balanced.
little gameplay nudges like this will make gameplay way better, even with games that contain kiddie wannabe rambos. they will at least start by your side.
then theres the arsenal limitations(sniper,rocket) that would benefit gameplay more then people know. but that has been overposted heh.
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