
09-23-2004, 01:21 AM
Use bevels under Curve up top Primatives> Bevel with a large block selected. Use ctrl + i to invert the texture and the Vertical and Horizontal scaling below to change the texture scale. Making a bevel or using meshes at all is hard. I say goto a website that has tutorials and check there on how to manipulate it correctly using v. Patch mesh is the way to go for curved anything. And you can cap it off with a brush. But yeah a tutorial lol
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