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Making PreFabs in Radient, the makings of a breakdown...
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philadelphia killing mach is Offline
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Default Making PreFabs in Radient, the makings of a breakdown... - 09-27-2004, 08:10 PM

I've made a couple prefabs of vehicles for my map using radient (being i have no knowledge of MilkShape) and saved them in my prefab folder. Now whenever i try to load them while using Radient into the map i'm working on, the prefab appears in the map, Radient lets me move it a little and then i get a shutdown or the prefab doesn't load at all.

The prefab that shuts it down is made of about 177 brushes and i have it stored in a folder in my documents for easy search.

any ideas or suggestions on (1st) what could be wrong and (2nd) another way to get all these textured brushes into the map ? (puting it into a seperate map, creating a brush around the whole vehicle and then selecting inside brush, copying and pasting shuts down Radient the same way)

is it possible to change this group of textures into a static model or a model without using MilkShape ?

seems i'm having all kinds of problems with this program (Radient) .
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