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geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 07-23-2005, 01:23 PM

[quote:f3d85]Additional scoring changes - players who destroy an enemy commander's assets will be given points. [/quote:f3d85]

And this wasn't in the game from the start for what reason? oOo: I really dunno if they overlooked that or something but common sense would say disabling the enemy commanders weapons\scanners would give you some points since you have to get into their main base to do it. Then again i don't think theres much common sense floating around at dice or ea.

I can guarantee the blackhawk and that mec pos transport helo are gonna be nerfed with that "the way transport helicopters work will be tweaked" bit. I can see them not lettting them be repaired in flight so they're not as powerful as they are now, a blackhawk 2 engineers and a medic or 2 cap flags fast as shit plus theyre pretty hard to take down.

Id like to see them introduce vehicles like the littlebird, that was a favourite of mine in dc, very sensitive to controls. really fast way to get around the map as well, transport helos are arse slow and if you have aclue you're not gonna use a jet for a taxi to a different part of the map only to bail out and let it blow up.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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