[quote=geRV]
Quote:
Originally Posted by "Jin-Roh":d4a4a
Is it Polycount that determines how nice the graphics could be??
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Lot of things determine how good the game can look, polycount can make the models look more detailed but so can bumpmapping, also some modellers can make a low poly model look just as good as a high poly model due to hand drawn detail in the textures.
Lighting\texturing etc all add to how good the game looks as well.[/quote:d4a4a]
For the most part it does have to do with detail. However it also deals with gameplay. If you have something 20,000 polycounts [which is insanely high] then its going to run worse than something with 2,000 [which is still somewhat high]. So when you have 200 high polycount models running around, you could have trouble.