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geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 06-17-2007, 07:24 PM

Quote:
Originally Posted by 1080jibber
Quote:
Originally Posted by geRV
bounce bounce bunce bounce.....
i hate that shit

Yup, well to me it seems ID are pandering to their fanbase yet again. Quakeplayers will tell you that strafejumping lets them move around the map faster, oddly enough the infantry in QW have an infinite sprint so theres no excuse for this bullshit.

I don't get why ID are afraid to change their gameplay, its like they have to tongue the balls of the few people that still play quake 2 and 3.

newsflash, quake 2 was released in 1997, quake 3 got released in 1999. Thats 10 years ago for quake 2, even quake 3 pretty much retained the quake 2 gameplay. Then quake 4 got released in 2005 and STILL had the same fucking gameplay despite one of the designers saying he felt quake 3 was a failure as anyone new to the game got their ass handed to them on servers because the multi was practically the same as quake 2.

Now theyre bringing out quake wars 2 years after quake 4's online flopped harder than a sumo falling from 500 feet and theyre apparently STILL sticking to the same fucking gameplay. oOo: oOo:

I Just don't get it, it seems id are content to let their little hardcore fanbase have a leg up on anyone new by having the same lame gameplay in multiplayer.

If this is the case then quakewars can go suck a donkeys schlong, i doubt may people are gonna buy a game when theres a hardcore fanbase that have been playing pretty much the same style of game since 1997. The beta then the demo should be a pretty good indication of how this is gonna play out. As of now im pretty pissed that theyre gearing this game towards a very small minority who seemingly are afraid to try new games for fear of actually having to learn a new style of gameplay.

cunts




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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