
08-31-2007, 01:45 PM
There's nothing wrong with not liking the game, but that doesn't mean it's a bad game. RO actually took a chance to try something different in gameplay, and I'd say it's been a pretty good success considering player numbers can reach close to 10,000 at times (compare that with DODS which maxes out at around 6-7,000).
There is one trench map in particular that does pretty much suck. I don't like trench warfare all that much unless there is a wide open field between two trenches. I just like how tank battles carry out (and most agree that tanks are the weakest aspect of RO) when combined with infantry. There is one map in particular where a tank can absolutely destroy infantry, and really forces the other team to think about what they're doing. Most games don't really make you have to think much, but you really have no choice when the other team's tank commander has racked up close to 100 infantry kills without dying once (a feat I achieved one time and it's truly awesome to fire an HE round into a huge group and see 10 guys and their respective body parts flying all over the place).
You don't have to like RO, but you should appreciate some of the features that are in RO that some other big time games are starting to use. Other games have had an even bigger impact on FPS gaming. Infiltration is a mod that was released in 1999 for Unreal Tournament, and it still stands as THE best representation of modern day tactical infantry combat. It was at least 7 years ahead of its time, and probably still is.
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