animated map textures -
02-27-2005, 12:10 AM
i seen this also in city nights final i wanted to apply to my mapping any idea on how to use animated textures
when i try i made the textures for the naimation than the script was
textures/ville/jump
{
nomipmaps
nopicmip
cull none
force32bit
surfaceparm nolightmap
{
animMap 09 textures/anims/jump001.jpg textures/anims/jump002.jpg textures/anims/jump003.jpg textures/anims/jump004.jpg textures/anims/jump005.jpg textures/anims/jump006.jpg textures/anims/jump007.jpg textures/anims/jump007.jpg textures/anims/jump007.jpg textures/anims/jump008.jpg textures/anims/jump009.jpg textures/anims/jump010.jpg textures/anims/jump011.jpg textures/anims/jump012.jpg textures/anims/jump013.jpg textures/anims/jump014.jpg textures/anims/jump015.jpg textures/anims/jump016.jpg textures/anims/jump017.jpg textures/anims/jump018.jpg textures/anims/jump019.jpg textures/anims/jump020.jpg textures/anims/jump021.jpg textures/anims/jump022.jpg textures/anims/jump023.jpg textures/anims/jump024.jpg textures/anims/jump025.jpg textures/anims/jump026.jpg textures/anims/jump027.jpg textures/anims/jump028.jpg textures/anims/jump029.jpg textures/anims/jump030.jpg textures/anims/jump031.jpg textures/anims/jump032.jpg textures/anims/jump033.jpg textures/anims/jump034.jpg textures/anims/jump035.jpg textures/anims/jump036.jpg textures/anims/jump037.jpg textures/anims/jump038.jpg textures/anims/jump039.jpg textures/anims/jump040.jpg textures/anims/jump041.jpg textures/anims/jump042.jpg textures/anims/jump043.jpg
rgbgen global
//alphagen global
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
just like cn i used same names diff textures same formats right directories
!!! but the real question is do i have to add somekinda world spawn name to it and put it in the map script too or did i do something here wrong ? ??
rolleyes:
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