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Rogue Threat Media Update
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Default Rogue Threat Media Update - 07-21-2005, 05:43 PM

We finally got some new media up, as well as getting our new site online. Head on over to [url:165b4]http://www.roguethreat.com[/url:165b4] and check it all out.
Also check the forums
  
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Default 07-21-2005, 05:47 PM

Nice.

rock:

edit: Whats your job? I don't see your name on the Team roster.
  
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Default 07-21-2005, 06:11 PM

Some nice weapons models and level design so far. Hopefully the renders are indications of model quality and they won't have a load of poly's removed for the actual game.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 07-21-2005, 06:22 PM

i think he is a little bumlick that hangs out at their forums.



edit: wait he provides some vocals rofl, thats it? die thatty.


  
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Default 07-21-2005, 06:26 PM

Im officially a voice actor, but Im unnofficially the "All Around Genius Consultant" I help out with the story, do a bit of concept art, write a few things, etc.
  
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Default 07-21-2005, 06:30 PM

Quote:
Originally Posted by geRV
Some nice weapons models and level design so far. Hopefully the renders are indications of model quality and they won't have a load of poly's removed for the actual game.
yea, our only concern is the high ploy count. We may have to remove them, and do the texture so they look a part of the gun, but hopefully not.

Which reminds me, we still need ANIMATORS, TEXTURE ARTISTS, and CHARACTER MODDLERS. If you have any experience in these areas, especially with the HalfLife2/Source Engine, please apply at our forums or email Jack, the mod leader. Have examples of your work ready to show.
  
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