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bf2 1.03 announced
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wintersforge is Offline
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Default bf2 1.03 announced - 07-22-2005, 12:29 PM

found it here:

http://forum.eagames.co.uk/viewtopic.php?t=3636



Hi everyone, and thanks for supporting BF2. Thanks to all of you out there, BF2 has seen great success around the world and we’d like to thank you all for that.

Since its launch, we’ve tried to give BF2 all the support it deserves by releasing patches with the fixes and improvements you’ve asked for. Unfortunately, we haven’t lived up to the standards we’ve set for ourselves and we know that. So all of us at EA and DICE are working extra hard to make sure that the BF2 experience improves dramatically in the coming weeks.

Towards the end of August, we will be releasing a new patch, 1.03. This patch is currently underway and will undergo thorough testing before it goes out to avoid the problems that have occurred in the past. There are over 140 fixes and improvements in this patch. Here are just a few of them:

Server and Client performance improvements
Improved Server Browser – added Favorites and History Lists.
Point-farming prevention - game will stop Support/Medic/Engineer point farming exploits.
Squads - locked squad leader will get a message if someone wants to join.
Many HUD improvements - see the names of others in your vehicle, zoom level changing depending on vehicle, map zoom depending on map setup (16, 32 or 64 player map) etc.
Teamkilling changes – the logic of how teamkills are tracked will be changed.
Gameplay tweaks - the way transport helicopters work will be tweaked.
Additional scoring changes - players who destroy an enemy commander's assets will be given points.

There are many, many more fixes that will be included in the patch but we’re looking forward to everyone moving to 1.03 to get the best BF2 experience out there on a level, cheat-free playing field.

We also know that there is still an issue with availability of slots on Ranked Servers. We’re all delighted that this new feature has been so popular, but we know that many of you are finding it hard to get onto a ranked server, especially at peak times. We are taking big steps and investing heavily to ensure that everyone can experience this side of BF2. New official servers have gone up in Europe and the US this week and you will see many more going up in the coming weeks. Our vision is to make sure you never have to wait to get onto a ranked server so you can enjoy the game at its best, and we will work to make that happen.

Thanks for being such fans of BF2. We’ve been listening to you and we’re determined to make BF2 the best online shooter experience out there. We hope you like the changes that are coming.
  
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Default 07-22-2005, 12:36 PM

[quote:37c38]Additional scoring changes - players who destroy an enemy commander's assets will be given points. [/quote:37c38]

rock:

Sounds pretty good.
  
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Default 07-22-2005, 12:37 PM

Seem to be confident, lets hope the patch comes out on time and fixes as many bugs as they say it will.
  
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Default 07-23-2005, 12:48 AM

Quote:
Originally Posted by Poseidon
Seem to be confident, lets hope the patch comes out on time and fixes as many bugs as they say it will.
  
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dr nein is Offline
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Default 07-23-2005, 01:55 AM

They can tweak the transport helicopters by making the others have decent weapons and get rid of the stupid "feet out the door" thing.

TK system redesign should be nice. Pity it's so far off.
  
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Default 07-23-2005, 01:23 PM

[quote:f3d85]Additional scoring changes - players who destroy an enemy commander's assets will be given points. [/quote:f3d85]

And this wasn't in the game from the start for what reason? oOo: I really dunno if they overlooked that or something but common sense would say disabling the enemy commanders weapons\scanners would give you some points since you have to get into their main base to do it. Then again i don't think theres much common sense floating around at dice or ea.

I can guarantee the blackhawk and that mec pos transport helo are gonna be nerfed with that "the way transport helicopters work will be tweaked" bit. I can see them not lettting them be repaired in flight so they're not as powerful as they are now, a blackhawk 2 engineers and a medic or 2 cap flags fast as shit plus theyre pretty hard to take down.

Id like to see them introduce vehicles like the littlebird, that was a favourite of mine in dc, very sensitive to controls. really fast way to get around the map as well, transport helos are arse slow and if you have aclue you're not gonna use a jet for a taxi to a different part of the map only to bail out and let it blow up.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 07-23-2005, 01:37 PM

Quote:
Originally Posted by geRV
Id like to see them introduce vehicles like the littlebird, that was a favourite of mine in dc, very sensitive to controls. really fast way to get around the map as well, transport helos are arse slow and if you have aclue you're not gonna use a jet for a taxi to a different part of the map only to bail out and let it blow up.
YES! The littlebird rocked.

rock:

PS: Dice didn't really put any thought into this game, they figured they could bullshit it when it came out and release a bunch of patches then dump the game and make an expansion pack with all the things they "overlooked."
  
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Default 07-23-2005, 01:45 PM

The xpack is already in development.
  
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Default 07-23-2005, 02:11 PM

Quote:
Originally Posted by Miscguy
The xpack is already in development.
Oh yeah I forgot about that. Wow they are efficent at whoring.
  
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