Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page Adding Music To Multiplayer Maps
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#3)
crunch is Offline
Member
 
Posts: 62
Join Date: Sep 2002
   
Default 03-07-2003, 07:52 PM

Actually, it can be done. You are right about it not being heard clientside, bluebrooks. But any map can have normal ambient music added by modifiying the script to include "exec global/ambient.scr", and creating a .mus file for that map.
Of course, I would suggest asking author permissions.
The problem would be if different music was wanted for different areas of the map. Since the aux music channels are trigger driven, triggers would need to be spawned into the map. But the addition of normal ambient music is definately possible.

Kill Ya Later.
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.