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Reload this Page OK the realisms mods ready to go :)
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geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 08-18-2002, 06:09 PM

Quote:
Originally Posted by Slinky2397
I am finally glad someone did something about the accuracy of the MG's. That is really a noble move. I'm so sick of running out in Destroyed Village, just to get mowed down by a freaking StG44 from the distance a sniper rifle could kill you. Though, I have yet to try it out. I'm looking forward to it though.
Yup my whole intention was to nerf those fucking machine guns as much as i could and to give the game some semblance of balance instead of everyone automatically being an stg or bar whore on every map.

People seem to forget when mohaa was in development almost everyone on the forum was hoping for a type of dod styled gameplay.. What we got was a friggin deathmatch with ww2 weapons that had just stupid range and damage.


The ckr mod imo is not realism based at all. Tell me this how many rifles were used in ww2 in comparrison to lmg's such as the bar or the stg 44? The rifle was 100x more common with ease. Im a squad of 10 men in ww2 you would come across about 6 men with a garand a couple with thompsons\carbines and maybe 1 with a bar.

The way i have styled this mod is to give the best range and accuracey to riflemen\snipers and medium range at best to smg's and lmg's. This is the way the game SHOULD be. People wanted something realistic im giving them something realistic. evil:




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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