Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page multiplayer probs
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#2)
Captain_McCusker is Offline
Senior Member
 
Posts: 563
Join Date: Jun 2002
   
Default 10-15-2002, 08:51 AM

I know this may sound stupid, but I have to ask. The servers you are joining, do they have custom maps? If they do and you don't have the maps installed, that's why you can't connect.

It's normal for your monitor to go blank during start-up (of the game). That's while your computer is going through the configs and beginning the processes it needs to run the game (like OpenGL, etc.).

I would first try connecting to one of the EA servers (MOHEast, MOHWest, etc.) as these servers only run stock maps (and stock options). If you can't connect to those, then here's some other things you might want to ask yourself:

Did you install any mods, maps, skins, etc.? If so, removed them all and install them one at a time, all the while connecting after each install.

If you can't connect without mods, maps, skins, etc., then the problem may be something else. Do you have the latest patch (1.11)? Do you have broadband or dial-up? Consider the location of the servers you're trying to connect to. Also consider downloading the latest drivers for your video card, modem, nic cards, etc. And finally make sure nothing else is running while you're playing MOH.

Just a thought. angel:
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.