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Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk.

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Sotilas Jane is Offline
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Default 11-02-2002, 10:10 AM

[quote=Gerard]
Quote:
Originally Posted by "Sotilas Jane":02de9
I have near indentical machine, Gerard, but I too get the error. I'am assuming that it has something to do with my ATI drivers, or something.

Which driver version you are using?
Check my above post[/quote:02de9]


Yes, I do start the maps from the console, still no go eek:
  
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Default 11-02-2002, 10:13 AM

[quote="Sotilas Jane":aba0f][quote=Gerard]
Quote:
Originally Posted by "Sotilas Jane":aba0f
I have near indentical machine, Gerard, but I too get the error. I'am assuming that it has something to do with my ATI drivers, or something.

Which driver version you are using?
Check my above post[/quote:aba0f]


Yes, I do start the maps from the console, still no go eek:[/quote:aba0f]

hmm, try a different drifver revision maybe? IM just using the one from ati's site.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 11-02-2002, 10:14 AM

It's been long since I last updated my drivers.. I hate restarting eek:

Well, I'am trying.
  
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Default 11-02-2002, 10:58 AM

I have an Atlon 1.4 with a GeForce 2 card and i'm gonna upgrade once this game comes out. I want to get an Atlon XP 2200 and the Radeon 9700 Pro card. This should be good enough for future games......what do yall think?


The world is my urinal
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Default 11-02-2002, 11:37 AM

Quote:
Originally Posted by Arkan
I have an Atlon 1.4 with a GeForce 2 card and i'm gonna upgrade once this game comes out. I want to get an Atlon XP 2200 and the Radeon 9700 Pro card. This should be good enough for future games......what do yall think?
Wait for the radeon r-350, thats being released soon and has a higher clock speed as well as ddr 2 ram.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 11-02-2002, 05:15 PM

Jesus 11 fps?! hake: thank god im getting a system upgrade ed:


  
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Default 11-02-2002, 09:26 PM

fuck I guess I have to buy a new vid card soon and overclock my proccessor.
mad:
  
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Default 11-02-2002, 10:44 PM

Can anyone send me these files -

! CRC failed in Doom_III\base\textures\recyc_wall\girders02d128_fi n_d.tga. The file is corrupt
! CRC failed in Doom_III\base\textures\base_wall\rib_panel_d.tga. The file is corrupt
! CRC failed in Doom_III\base\sound\nin\LEVELS\E3_1\D_hissing_gas\ GasLoop6.wav. The file is corrupt
  
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Default 11-02-2002, 10:48 PM

This is the error i get during start up

DOOM 0.02 win-x86 Jul 23 2002
...detecting CPU, found AMD w/ 3DNow!
----- FS_Startup -----
Current search path:
C:\WAREZ\Doom3\Doom_III/base

----------------------
----- IdRenderer::Init -----
Initializing Materials
----- Initializing Materials -----
Spawning back end thread...
...SMP not available
----- finished R_Init -----
Couldn't open journal files
Winsock Initialized
Hostname: thehandofglory
IP: 169.254.27.246
IP: 66.127.113.170
Opening IP socket: localhost:27973
Opening IP socket: localhost:27974
execing editor.cfg
execing default.cfg
bind <key> [command] : attach a command to a key
execing DoomConfig.cfg
execing autoexec.cfg
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...created window @ 84,80 (648x509)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 8.000000
...using GL_EXT_shared_texture_palette
...using GL_EXT_texture_edge_clamp
...using GL_EXT_texture3D
...using GL_NV_register_combiners
...using GL_NV_vertex_array_range
...using GL_NV_fence
...using GL_NV_vertex_program1_1
Couldn't find proc address for: glActiveStencilFaceNV
Couldn't find proc address for: glStencilOpSeparateATI
Couldn't find proc address for: glStencilFuncSeparateATI
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_EXT_vertex_shader not found
X..GL_ATI_vertex_array_object not found
X..GL_GL2_geometry_shader not found
---------- R_NV20_Init ----------
VPROG_BUMP_AND_LIGHT
VPROG_DIFFUSE_AND_SPECULAR_COLOR
VPROG_DIFFUSE_COLOR
VPROG_SPECULAR_COLOR
VPROG_STENCIL_SHADOW
--------------------------------------------
---------- R_NV30_Init ----------
X..GL_NV_fragment_program not found
Not available.
----- R200_Init -----
Not available.
----- GL2_Init -----
Not available.
Allocating NV_vertex_array_range memory
...got 92 megs
idVertexCache: allocated 96468992 megs of physical memory
regenerating _default.
regenerating _white.
regenerating _black.
regenerating _flat.
regenerating _ambient.
regenerating _ramp.
regenerating _alphaRamp.
regenerating _alphaNotch.
regenerating _threshold.
regenerating _fog.
regenerating _fogEnter.
regenerating _normalCubeMap.
regenerating _noFalloff.
regenerating _quadratic.
regenerating _scratch.
regenerating _scratchCubeMap.
WARNING: Couldn't load image: console
idPacketServer::Kill: server thread not active
********************
ERROR: RegisterFont: couldn't load FreeType code fonts/fontImage_16.dat

********************
Error during initialization
  
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Default 11-03-2002, 02:50 AM

[url:240ee]http://www.ut2003online.com/doom3.html[/url:240ee]


this will help all of you guys with the error when starting
  
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Default 11-03-2002, 02:55 AM

u guys got doom 3?
  
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Default 11-03-2002, 03:06 AM

Quote:
Originally Posted by Germ
u guys got doom 3?
Of course not, we're just talking about how to launch the game and how it plays for sake of good times.
  
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Default 11-03-2002, 03:12 AM

so u guys do have the game.
  
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Default 11-03-2002, 03:14 AM

no..... we don't.
  
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Default 11-03-2002, 03:15 AM

but i thought the game wasnt out yet?
  
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