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Reload this Page Ideas on reducing the number of cheaters and team killers
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
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Graverobber is Offline
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Join Date: Jan 2002
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Default 01-09-2002, 01:58 AM

I personally have never been a fan of the whole pay to play phenomena. I think that with the prices developers are charging for games nowadays, a pay to play feature (especialy for games that aren't massively multiplayer) just isn't worth it.

However, I admire the way these services handle cheaters, if a serious problem pops up with a certain player, it is swiftly and harshly dealt with. But again I think the whole $10 a month idea just plain isn't worth it for a lot of gamers, especially those on a tighter budget.

The solution will probably have to be better coding by the devs, or frequent updates to discourage cheating and/or countering cheats that have come out for the last version of the game.

Also the client side anti-cheat software for Counterstrike is called PunkBuster, and is also in use with DoD and other HL mods. Id has recently contracted them to add anti-cheating countermeasures to RTCW. However, I've also read threads on this forum about how Punkbuster works, and someone (forgive me I forget the name)who went undercover with a group of hackers who would get around the PB system and crash servers, so even this system has flaws. Punkbuster has recently changed names also but I've forgotten the new company name.

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